water waves

water waves

Re: water waves Posted by deadlegend on Mon Jan 15th 2007 at 12:51am
deadlegend
38 posts
Posted 2007-01-15 12:51am
38 posts 4 snarkmarks Registered: Jun 19th 2006 Occupation: none Location: indiana,USA
I am trying to make a map ,where u start on a ship ,and its moveing and i want waves like this....

User posted image

:crash:

is there a way to get any thing like this at all?
|*{im a noob at life simply ut}*|
Re: water waves Posted by Captain P on Mon Jan 15th 2007 at 1:11am
Captain P
1370 posts
Posted 2007-01-15 1:11am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Modelling, or pretty crafty brushwork. I'd go for modelling. Especially since you can animate them. :smile:

If the player won't ever get too close to the waves and will only view them from certain angles, you could perhaps get away with some good texture tricks, but that would be the cheap and ugly way methinks.
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Re: water waves Posted by Crono on Mon Jan 15th 2007 at 2:08am
Crono
6628 posts
Posted 2007-01-15 2:08am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
I would imagine it'd be better to use some custom sprites something like what is in Minerva 1 with the tide effect.
Blame it on Microsoft, God does.
Re: water waves Posted by omegaslayer on Mon Jan 15th 2007 at 4:32am
omegaslayer
2481 posts
Posted 2007-01-15 4:32am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
overlays/shorewave001a was the way the guy who minereva achieved the
wave effect. Merely put an overlay on the water bursh and you have
standing waves.

*note: this is for standing objects, moving objects wouldnt work with this texture.
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Re: water waves Posted by deadlegend on Mon Jan 15th 2007 at 5:42am
deadlegend
38 posts
Posted 2007-01-15 5:42am
38 posts 4 snarkmarks Registered: Jun 19th 2006 Occupation: none Location: indiana,USA
i was going to make a ship standing still ,and have the water moveing and waves moveing. does any one have any good places for water textures ,because i dont know how to do that.

<div class="abouttext">Message submitted 59 minutes after original post:</b></div>
that didnt work for me is there any water i have to use?
|*{im a noob at life simply ut}*|
Re: water waves Posted by Gwil on Mon Jan 15th 2007 at 3:42pm
Gwil
2864 posts
Posted 2007-01-15 3:42pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Try asking around on CS editing forums, the closest effect i've seen is with the stream on cs_militia in Counter Strike source.

Despite all the advances of the engine, I still reckon pulling off a
convincing waves/water breaking would be a difficult task to achieve.
Re: water waves Posted by Orpheus on Mon Jan 15th 2007 at 3:43pm
Orpheus
13860 posts
Posted 2007-01-15 3:43pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
If you could figure out exactly how explosives make waves in water, you might be able to adapt it to this.

The best things in life, aren't things.