Re: Yet another new Contest idea
Posted by Fjorn on
Fri Apr 20th 2007 at 5:32am
Fjorn
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So what do you think about this idea?
So someone makes a s**tty starting couple of rooms... and the first contest is to improve it, you know, something you can do in a couple weekends of free time. So the winner of that get's their version official... Their map becomes the next base. And the next contest is to add a bit more to the starting few rooms. And the winner of that gets their map (with the original winner's map) as the new official map.
And so on, until we have a complete map (or series of maps)
And judging would be on quality, texturing, layout, how well it blends with the rest of the map, etc.
So what do you think?
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Re: Yet another new Contest idea
Posted by BlisTer on
Fri Apr 20th 2007 at 7:33am
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i like it, as it basically thrives on what always makes a competition fail; lack of motivation to complete a map.
Here you simply start, and where ever it takes you, once you lose interest you submit. Because we build on previous builds, the final product will idd be a fairly completed map. It will also feel like a snarkpit group project.
If there's enough interest you should team up with Orph to set the wheels in motion. Maybe set out to search for a base map already.
Also it might be best to adress the issue of HL1 vs HL2 in the early stages.
Re: Yet another new Contest idea
Posted by Fjorn on
Fri Apr 20th 2007 at 8:33pm
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Well sure, that is a good way to do contests. But is it the only way? I don't think so.
As for the map, I don't know about you, but I can throw together a s**tty map with naught but dev textures in like 10 minutes. A bit longer in hl1, but then, I don't have a dev texture I can apply to everything, and I'm obsessibe compulsive about it at least looking textured right if using real textures...
And HL2 vs HL1... HL1 would be easier, it is simpler than source mapping, but I'd prefer it to be for HL2, for just that reason
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Re: Yet another new Contest idea
Posted by Naklajat on
Fri Apr 20th 2007 at 9:09pm
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/votes yes
Questions:
What kind of time frame are we looking at here?
Who judges the winner? would it be an open vote?
What about restrictions how much people can add?
Thoughts on allowing custom content?
o
Re: Yet another new Contest idea
Posted by Fjorn on
Fri Apr 20th 2007 at 9:22pm
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What kind of time frame are we looking at here?
Well, I think it'd be around a month or so per section.
Who judges the winner? would it be an open vote?
Judging... If someone like Orph was willing to judge, that'd be awesome
If not... I don't see why an open vote wouldn't be the next best option
What about restrictions how much people can add?
For the first section It'd be limited to the starting map, you'd have to keep the same starting layout, but you can add doors, split a room into two rooms, etc.
For the rest... I'd say as much as you wanted, it just has to attach the the previous rooms some how (even if its just 1 door... or 3 pathways...)
Thoughts on allowing custom content?
I personally have no problem with this. However, the custom content would have to be made available if the person who added it won the current section, so that others can use the same content to blend with the previous area(s)
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Re: Yet another new Contest idea
Posted by FatStrings on
Sat Apr 21st 2007 at 1:22am
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voted one, wanted to vote three as well, that's some inspirational stuff as far as I'm concerned
Re: Yet another new Contest idea
Posted by Fjorn on
Sat Apr 21st 2007 at 4:25am
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okay, so time limit... starts on a friday and ends the 3rd sunday after that (16 days with 3 weekends) judging is monday to thursday, next stage starts up the next friday
That sound good to everyone?
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Re: Yet another new Contest idea
Posted by Fjorn on
Sat Apr 21st 2007 at 5:21am
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oh, and one more thing needs decided... hl2sp or hl2dm?
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Re: Yet another new Contest idea
Posted by Naklajat on
Sat Apr 21st 2007 at 6:25am
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I had been thinking HL2DM, but now that you mention it this format could work really well for a single player map! Single player has my vote.
o
Re: Yet another new Contest idea
Posted by Fjorn on
Sat Apr 21st 2007 at 6:33am
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Yeah, I thought of it as a SP map, but I know snarkpit likes the dm maps :smile:
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Re: Yet another new Contest idea
Posted by Fjorn on
Sat Apr 21st 2007 at 10:56pm
Posted
2007-04-21 10:56pm
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reasonable enough
Edit: I'll start it up soon then, as soon as I get a starting map for the contest. I believe ReNo offered to do that, so when he gets that done...
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Re: Yet another new Contest idea
Posted by Fjorn on
Wed Apr 25th 2007 at 12:15am
Posted
2007-04-25 12:15am
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Really, it just needs something to set the first part of the map...
so really a simple layout with no lighting/etc with dev textures would work just as well as a plain map that sets the starting theme
so really, It'd be up to you (or whoever takes it up instead) as to what kind of starting map.
Although, if I was making the starting map, I'd prolly do a rough layout with dev textures
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Re: Yet another new Contest idea
Posted by Naklajat on
Wed May 2nd 2007 at 12:35am
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I think a simple start to a map would be nice, dev textures and blocky shapes, not necessarily any lighting. Then the contest and voting could be on creating a setting and theme for it in addition to expanding on it in fun and awesome ways.
I still think a single-player map would have better and more interesting results than a deathmatch map, btw. Nobody else has stated a preference, maybe "SP vs DM" should be put to a vote? (perhaps with a 'only vote if you are going to participate' stipulation)
o
Re: Yet another new Contest idea
Posted by Fjorn on
Thu May 3rd 2007 at 10:26am
Posted
2007-05-03 10:26am
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Well, I'm losing power on the 10th for 15 days to 2 months, so You'll have plenty of time to discuss it amongst yourselves and get it started
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