Entities driving me nuts!

Entities driving me nuts!

Re: Entities driving me nuts! Posted by Flynn on Mon Jun 11th 2007 at 3:50pm
Flynn
454 posts
Posted 2007-06-11 3:50pm
Flynn
member
454 posts 695 snarkmarks Registered: Oct 1st 2004 Location: England
Okay so I am tryna' push a map out of the door at the moment but it's not having any of it! I did the brush work in a few days but the entities are playing up like nobodies business! For example I have Combine soldiers set to rappel from underneath a chopper and it gives me completely erratic results without me changing a thing! They are a soldiers height underneath the path_track so that should be enough to stop them from getting stuck. This is just a general rant, this really is so bloody stressful! I have got the ideal picture in my mind as to how I want the battle to unfold but the entities really limit my creative abilities :sad:
Just Kidding

Just Kidding
Re: Entities driving me nuts! Posted by RedWood on Mon Jun 11th 2007 at 7:32pm
RedWood
719 posts
Posted 2007-06-11 7:32pm
RedWood
member
719 posts 652 snarkmarks Registered: Sep 13th 2006
I know what you mean. There are a lot of things i wish i knew how to do in source.
Not sure if i understand what your saying but i sure npc's can walk though path tracks ent's.
Re: Entities driving me nuts! Posted by Juim on Mon Jun 11th 2007 at 7:39pm
Juim
726 posts
Posted 2007-06-11 7:39pm
Juim
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726 posts 386 snarkmarks Registered: Feb 14th 2003 Occupation: Motion Picture Grip Location: Los Angeles
The entities work, within their created structures, it's simply a matter of learning them properly, usually with a great deal of trial and error, (at least in my case). Perhaps if you posted a more specific problem layout in the editing section you could get more help :cool: .
Re: Entities driving me nuts! Posted by wil5on on Tue Jun 12th 2007 at 9:17am
wil5on
1733 posts
Posted 2007-06-12 9:17am
wil5on
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1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
Flynn said:
Okay so I am tryna' push a map out
Have you tried Metamucil?

On a more serious note, the entities are pretty powerful once you get used to them. Until then, youll constantly get pissed at how they dont work. Ask questions and keep at it.
"If you talk at all during this lesson, you have detention. Do you understand?"
  • My yr11 Economics teacher
Re: Entities driving me nuts! Posted by Flynn on Sun Jun 17th 2007 at 3:43pm
Flynn
454 posts
Posted 2007-06-17 3:43pm
Flynn
member
454 posts 695 snarkmarks Registered: Oct 1st 2004 Location: England
But have you ever had to heavily rely on entities on any of your maps?
Just Kidding

Just Kidding
Re: Entities driving me nuts! Posted by reaper47 on Sun Jun 17th 2007 at 9:53pm
reaper47
2827 posts
Posted 2007-06-17 9:53pm
reaper47
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2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
No, we used the fantasy engine in happyland where there are no bugs and everything's logical and efficient.
Why snark works.
Re: Entities driving me nuts! Posted by Naklajat on Mon Jun 18th 2007 at 5:33am
Naklajat
1137 posts
Posted 2007-06-18 5:33am
Naklajat
member
1137 posts 384 snarkmarks Registered: Nov 15th 2004 Occupation: Baron Location: Austin, Texas
Pirate 1 notices pirate 2 next to him has a helm wheel in his pants, says "Ye've got a helm in yer pants!" Pirate 2 replies, "Yarrr, and it's drivin' me nuts."

Sorry.

o

Re: Entities driving me nuts! Posted by RedWood on Mon Jun 18th 2007 at 8:02am
RedWood
719 posts
Posted 2007-06-18 8:02am
RedWood
member
719 posts 652 snarkmarks Registered: Sep 13th 2006
:lol:
Re: Entities driving me nuts! Posted by Flynn on Thu Jun 21st 2007 at 10:04am
Flynn
454 posts
Posted 2007-06-21 10:04am
Flynn
member
454 posts 695 snarkmarks Registered: Oct 1st 2004 Location: England
reaper47 said:
No, we used the fantasy engine in happyland where there are no bugs and everything's logical and efficient.
No it is just that you guys always seem to map multiplayer that is why I asked :rolleyes:
Just Kidding

Just Kidding
Re: Entities driving me nuts! Posted by reaper47 on Thu Jun 21st 2007 at 10:34am
reaper47
2827 posts
Posted 2007-06-21 10:34am
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
You obviously never saw the entity system of TFC :biggrin:
Why snark works.
Re: Entities driving me nuts! Posted by G.Ballblue on Thu Jun 21st 2007 at 6:21pm
G.Ballblue
1511 posts
Posted 2007-06-21 6:21pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
You obviously never saw the entity system of TFC :biggrin:
QFT

I mean, the tfc entity set is pretty damn powerful, but good luck understanding much of anything if you're new to it :smile:
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: Entities driving me nuts! Posted by Yak_Fighter on Thu Jun 21st 2007 at 7:36pm
Yak_Fighter
1832 posts
Posted 2007-06-21 7:36pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
i had about three completely finished tfc maps that I gave up on cause I couldn't figure out those damn entities. Heaven help you if you tried something more complex than 2fort's scoring system.