Re: Steam question
Posted by RedWood on
Sat Jul 7th 2007 at 6:33am
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their is a option to back up anything you have onto a cd. Just right click on the game name in tour "my games list". Just make sure you save your sdk stuff on your own.
your going to need a lot of cd's
Re: Steam question
Posted by Crono on
Sat Jul 7th 2007 at 7:31am
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Why are you formating your hard drive? (and what type of formatting. ex: through Windows?)
Blame it on Microsoft, God does.
Re: Steam question
Posted by Crono on
Sat Jul 7th 2007 at 9:35am
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You're doing a low level format? Why? I mean, I wouldn't suggest wiping the disk anyway unless you're altering something drastic (even then there's ways around it). Whatever.
Just delete the partition instead of ensuring every little pit on the entire disc is zeroed out (you can do this during the windows install, if it's 2000 or newer). Even if you wanted to hide information from the FBI, that still wouldn't do it!
Blame it on Microsoft, God does.
Re: Steam question
Posted by Cash Car Star on
Sat Jul 7th 2007 at 6:28pm
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I know this isn't what you want to hear, but if you downloaded a Key
Gen to the point where you feel a complete system swipe is necessary,
wouldn't you want to redownload Steam and such from scratch,
just to be absolutely 100% positive that there's nothing hiding in
there? Kind of like how you burn all your sheets and get new ones
if you find you have lice.
Re: Steam question
Posted by Natus on
Sat Jul 7th 2007 at 8:03pm
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Just out of curiousity, was that keygen from seriall?
Re: Steam question
Posted by Crono on
Sun Jul 8th 2007 at 4:21am
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Anything can be infected with a virus. Anything stored as a binary sequence, anyway.
Blame it on Microsoft, God does.
Re: Steam question
Posted by Beetle on
Sun Jul 8th 2007 at 4:39am
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can't you try the customary stuff, like starting in safe mode and trying to delete it from there?
Re: Steam question
Posted by Crono on
Sun Jul 8th 2007 at 5:37am
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Yeah, see?
Quantum energy?
There are computers that don't store information in binary. (Like all the computers before binary was put to use). It was really a cover my bases sort of remark, because there are computers in existence that use a different system. However, that isn't to say viruses couldn't be written for them, it's just, if the system can't read you malicious code how ever will it execute it?
Blame it on Microsoft, God does.
Re: Steam question
Posted by Crono on
Sun Jul 8th 2007 at 6:19am
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Of course a virus can be embedded into a jpeg file.
All this means is that some piece of binary (compiled code, most likely written in asm for a very general platform, say IA-32 architecture processors), is written in with the file ... pretty much anywhere. It doesn't need to be explicitly executed, all that needs to happen is the binary data be loaded into memory then it will be executed at some point.
So, here's a quick lesson, just because you're learning some programming stuff now, if you accept input ... from anywhere (for example, reading in data) ... you need to check it. If you don't, people can write whatever they like there. A very common type of attack on web-pages running something like PHP is when you fill up a text box as far as the PHP code will read for its own purposes, then you fill in platform specific asm code to do whatever. When the PHP code accepts to input it will take ALL of the entered data and put it in memory and then it will be executed. The prevention for this is very simple, you check the data, make sure more than what you want is ignored and you have a set of characteristics for your input.
Of course, you should realize that most all viruses that are floating around are not that smart. They are distributed in an executable format because that's the form the people distributing it got it in. Most people who spread viruses and spam know nothing of the inner workings. They download rootkits and various other pre-made tools and use them through a GUI.
If they knew what they were doing, they could do tremendous amounts of damage to your computer. And some of the hacks and viruses out there are VERY sneaky and powerful. For instance, some attach themselves to the system kernel and then get written out and they're so close to hardware that anti-virus can't actually get access to see it. Intel, in conjunction with some independent contracts (from instructors at my university no less) is developing hardware that sits at that low level to specifically check for this. Apparently, there's lots of tools that allow you to cheat in MMO games by using that technique and lots of people are losing money because of it.
A couple terms ago I was seeking an adviser to do an independent study project under and one that I spoke to is working on this and he tried to get me to ditch my own project to work on this. He was basically trying to get me to do his research which really pissed me off.
I found someone else and am doing a pretty cool project right now. Hopefully it works. If it does, even to the degree I'm planning, it'll be an advancement in cooperative AI agents in games (think RTS). Right now they're so stupid it hurts. Current RTS Agents: "Get resource, build stuff, guard the big hole in the front of the base ... ignore the giant chasm in the back that can be cleared by any sort of plane ... oh I lost." Pathetic, they're almost as intelligent as a single worker bee ... almost.
Blame it on Microsoft, God does.
Re: Steam question
Posted by Crono on
Sun Jul 8th 2007 at 8:26am
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You don't even have to do anything, most viruses have a feature that will do the distribution for you! However, I already explained this in the post that inspired you to ask this question ... maybe you should read it again? It's all sort of a game of implications. If something is true then this other fact may be true, etcetera.
In a world where Microsoft has the dominant platform and developer base ... not much good software development and code is really getting churned out. Even hardware is getting slowed down because of the massive reach of home PCs. It would be nearly impossible (meaning very expensive) to make a newer, better designed, architecture and get the masses using it. The x86 should be dead by now, but too many people rely on it. :sad:
Not looking forward to grad-school, I have enough project ideas of my own that I really want to pursue. I'm pretty interested in AI and graphics.
Lately I've been thinking of some stuff about mixing graphtals and fractals with progressive AI, like genetic algorithms and such, the entire point would be to create plants and other nature objects that can grow in real-time and look realistic. I just need time and at least a GF8. Another little graphics project I've been mulling over is situation and particle/polygon specific shader effects. So, things like mapping a detail texture onto a surface for damage is still applicable (and efficient), but it would have a specific type of material and that would have a specific type of displacement map for it, so that bullet holes (in all objects) have depth. It has been done before, but never really well or in very much depth.
I'm sure that sounds incredibly boring.
Blame it on Microsoft, God does.