Re: Just Completed Half-Life 2
Posted by bengreenwood on
Wed Aug 22nd 2007 at 5:45pm
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Okay, so I only got HL2 recently, and I finally completed it just now. Brilliant final episode, but overall I've got to say I'm pretty disappointed.
First, I can't believe how many bloody grunts there were in it! It seemed like 70 percent of the enemies were the same monster (except for having a shotgun or a machine gun!). And the middle levels got really repetitive. Hours and hours of running or driving around looking for somewhere to go, carrying out an objective that you really don't care about.
I mean what's the deal with your allies' clothing, anyway? They look like a bunch of "save the whales" hippy students from the 70s or something. I thought the bad guys were much cooler. And then there's Alex, with her strange, semi slow-motion movements. She runs like she's been stuck on a bus-ride for five hours.
It's a good game (there are some really beautiful moments, and the engine is really fun), but I think it's seriously over-rated. Nowhere near as good as Half-Life 1, in so many ways- storyline, locations, monsters, weapons etc. I don't understand why they cut the variety down so much in HL2.
Re: Just Completed Half-Life 2
Posted by Finger on
Wed Aug 22nd 2007 at 8:28pm
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You got something against whales?
Re: Just Completed Half-Life 2
Posted by bengreenwood on
Thu Aug 23rd 2007 at 4:58am
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Nothing against whales, actually they're really cool. I'm against whaling, killing them via pollution etc., I'm just not sure environmentalist hippies have the solutions. Especially the ones in Half-Life 2.
Anyway yeah, about HL2. I'm just amazed at the reception it got, really. Again, don't get me wrong- it's a great game, and I enjoyed it. Like Reaper says, the physics lead to some really fun moments. It's just not the best game ever. Too many grunts.
Re: Just Completed Half-Life 2
Posted by Cash Car Star on
Thu Aug 23rd 2007 at 7:55pm
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I was too busy playing HLDM, CS, FLF, SI, NS, Poke646, and TS to play through HL1 more than once.
Re: Just Completed Half-Life 2
Posted by Gaara on
Fri Aug 24th 2007 at 1:52am
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The main attraction for me in HL2 was the way the characters were animated in the non-fighting sequences. And that secret area in HL2 where the secret ending is viewed was pretty cool too.
Reckless disregard for childrens well being, women and nothing but utter contempt for other cultures.
Re: Just Completed Half-Life 2
Posted by Cash Car Star on
Fri Aug 24th 2007 at 6:59am
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But it's out on the floor, in the middle of the room, exposed to attack from all sides. You want to get the RPG? There it is. But you can't watch all the windows. You're making yourself a target most the time.
Most of the HLDM weapons can be DEADLY. The .357 with a headshot = death. Double shotgun blast to the chest from point blank = death. Side grenade from MP5 = death. Crossbow quicksnipe = death. Well-timed hand grenade throw = death (if you think they're a weak weapon, you haven't DMed against me). It's not all about the Egon. The gauss is great because once you learn to Gauss jump with the LJM, you have lift off like nothing else.
Re: Just Completed Half-Life 2
Posted by Cash Car Star on
Fri Aug 24th 2007 at 7:52am
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It's not about realism, it's learning to use them. They have a timer, c**k it, hold it, throw it just right and you can make it explode in someone's face, midair. Don't bounce it off a wall.
Re: Just Completed Half-Life 2
Posted by Gwil on
Fri Aug 24th 2007 at 10:19am
Posted
2007-08-24 10:19am
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Grenades were one of my favourite weapons on HLDM. That along with the "double shotgun" and crowbar were my preferred kills.
Re: Just Completed Half-Life 2
Posted by Cash Car Star on
Fri Aug 24th 2007 at 5:16pm
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That's not how to use a crossbow. You gotta quicksnipe. Run around unzoomed, find someone, pull the crosshair on him, then right-click, left-click really quickly. All the aiming power and maneuverability of primary fire, all the deadliness of secondary fire. Then, hit your bind for shotgun and do a double blast while you're waiting for the crossbow to 'recharge'. Probably a good time to launch an MP5 grenade, and then back over to the crossbow. You can become a monster if you try.
Re: Just Completed Half-Life 2
Posted by hl_world on
Sat Aug 25th 2007 at 2:29am
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Totally agree with you bengreenwood. Half-Life, Opposing Force, and Blue Shift combined had way more style than HL2
Re: Just Completed Half-Life 2
Posted by Cash Car Star on
Sat Aug 25th 2007 at 7:21am
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Not all the HLDM maps are good. Lambda Complex is a pile of junk. Hooray dead ends! Hooray poor weapon placement! Hooray useless bouncepads! If you want the experience Lambda Complex should have been, play ReNo's Echo.
And of course no one truly likes Bounce.
And the one with the tracktrain (name escapes me right now) would have been great if the tracktrain code wasn't so hysterically buggy in multiplayer.
Re: Just Completed Half-Life 2
Posted by DrGlass on
Sat Aug 25th 2007 at 7:25am
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I found HL2 more of a grand cinematic experience, while HL1 was an art house film. Both great in their own way but really not up for comparison.
Though I was able to play through HL1&2 a number of times each, but I never really find myself getting lost due to my more intimate knowledge of how levels are designed.
Also, I never mind the lack of enemies. I feel like most games have a bunch of babbies that just get stronger and stronger rather than the same guys in more challenging situations. For instance, Metal Gear Solid. You are up against grunts for 98% of the game minus a boss fight or helicoptered fight. HL2 pulled off the same thing, rather than boss fights you had points where you are faced with very challenging grunt fights.
anyways, I'm sure we will see some more depth in coming episodes.
Re: Just Completed Half-Life 2
Posted by bengreenwood on
Sat Aug 25th 2007 at 6:27pm
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Riven, Half-Life 2 is the most recent FPS game I've played, so I'm not comparing it to today's games. And why should Grunt appearances be the most common? They probably were in Half-Life 1, compared to the other types of monsters, but in HL2 there are more grunts than all the other types of enemies put together! Also once you got near the Lambda Complex the grunts disappeared altogether, made way for other enemies i.e. assassins and alien grunts, which kept things fresh.
The new sentry guns were cool, I'll give you that. Knocking them over was fun. I dunno, maybe it's just the level design of some of the episodes. If they'd done more with the aliens in the middle episodes it would be different. And they could have had cooler grunts in the later episodes than just the same old ones in white costumes.
I'm definitely looking forward to making an episode for HL2, don't get me wrong (playing as the Combine against those rebels I found so annoying). I like HL2, I just don't think it's as good as the original.
BTW Dr. Glass yeah MGS did have loads of grunts but it also had really cool boss characters every so often like Sniper Wolf etc. Plus it was a s**tload shorter than HL2.. and not as good anyway imo.