Re: Tutorials ideas
Posted by Tracer Bullet on
Sun Jan 18th 2004 at 10:10pm
Posted
2004-01-18 10:10pm
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Umm, I was reading this as him asking if he himself should write said tutorials. i.e. whether we would find it usefull.
Re: Tutorials ideas
Posted by Wild Card on
Sun Jan 18th 2004 at 10:11pm
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2004-01-18 10:11pm
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When I make caves, I jut put in some blocs and vertex manip them like in ReNo's tut there. But for the walls, I use the cliff tut. Only ceilling I use the triangles.
Re: Tutorials ideas
Posted by matt on
Mon Jan 19th 2004 at 8:41am
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I submitted a tutorial about my tube lighting a while back, but it was rejected. To "Quakish" apparently. Wait till you see Cartoon Labority in all its glory, is all I say...
Re: Tutorials ideas
Posted by Tracer Bullet on
Mon Jan 19th 2004 at 8:50am
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what the hell is tube lighting?
Re: Tutorials ideas
Posted by Tracer Bullet on
Mon Jan 19th 2004 at 9:06am
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Ahh, no offense, but i can see why the tut was rejected. that's pretty simple, although it is a good application of texture lights. I think if you want to write a tut that includes that Idea it would have to be broader, incorporating many different styles of lighting as a nudge to those who are creativly blocked.
Re: Tutorials ideas
Posted by 7dk2h4md720ih on
Mon Jan 19th 2004 at 3:40pm
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It's an awful lot of lights too, you'd be better off making the sloped skirt out of some other material and putting lights in every couple of metres or so. You'd get nice shadows that way.
Re: Tutorials ideas
Posted by ReNo on
Mon Jan 19th 2004 at 4:29pm
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Indeedy, variation is the spice of life, having too many adjacent lights gets boring. Thats not to say it doesn't look good in your map of course, as beauty is in the eye of the beholder :smile:
Re: Tutorials ideas
Posted by Dr Brasso on
Mon Jan 19th 2004 at 9:04pm
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id like to see the screenies /wallpapres youve been scantily cladding reno...thats just the kind of guy i am... :heee:
Doc B... :dodgy:
Re: Tutorials ideas
Posted by Campaignjunkie on
Mon Jan 19th 2004 at 9:23pm
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I suppose I could write a short, quick tutorial on getting models into Half-Life. But it'll be limited to static-prop type things.
Re: Tutorials ideas
Posted by Dr Brasso on
Mon Jan 19th 2004 at 9:32pm
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thats good tho CJ, every little bit helps...besides, most of the folk around here have a certain "grip" of whats going on, and the rest, well, they'll ask if they really want to know....eh?
Doc B... :dodgy:
Re: Tutorials ideas
Posted by matt on
Tue Jan 20th 2004 at 11:15am
Posted
2004-01-20 11:15am
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I think I might write the ultamite doors tutorial, as there doesn't seem to be one here.
Re: Tutorials ideas
Posted by matt on
Tue Jan 20th 2004 at 7:23pm
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ok done the basic doors tut.
Re: Tutorials ideas
Posted by Kapten Ljusdal on
Mon Jan 26th 2004 at 5:11pm
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It would be great is someone made a tut on how to make volumetric lightning :smile:
And how to make sky textures!! Im im need of both right now :biggrin: