Re: Pain Killer
Posted by Crono on
Wed Jan 21st 2004 at 6:14am
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Quake + new story + new physics/graphics = painkiller.
Thats what it looks like to me . . . no crouch either if you noticed (I rather enjoy crouching in fps's).
However, I'm sure it has hours of mindless fun. The power-ups look pretty sweet.
But other then that it seems pretty average . . .
Re: Pain Killer
Posted by Crono on
Wed Jan 21st 2004 at 8:36am
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cough Spawn cough
And as we all know Spawn is crap. Story-wise anyway.
Re: Pain Killer
Posted by Juim on
Wed Jan 21st 2004 at 2:10pm
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ENGINE:
The proprietary PAIN Engine puts out 100X the polygons of the latest shooters, while adding increased texture quality and the latest lighting and shadowing techniques. Plug in the Havok 2.0 physics engine, and you get a realistic environment in a totally fantastical setting. The game features 24 single-player levels, each entirely unique with virtually no texture reuse between levels. The average level is 350,000 polygons, and also incorporates advanced vertex and pixel shaders, including water, glass, volumetric lights and fog, etc.
Thats the quote from the website. I believe the havoc physics engine is the same one used by valve in HL2.
Re: Pain Killer
Posted by ReNo on
Wed Jan 21st 2004 at 3:24pm
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I saw a video a while back and was not impressed. Looked to me like a mindless shooter complete with rip-off bullet time for no apparent reason other than "its bullet time". HL2, Doom 3 and Halo 2 will be getting my hard-earn...no thats not right, hard-loaned cash :biggrin:
Re: Pain Killer
Posted by Crono on
Wed Jan 21st 2004 at 6:30pm
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or Quake for that matter.
Like I said, looks like a mindless shooter, but has new physics.
Re: Pain Killer
Posted by matt on
Wed Jan 21st 2004 at 6:46pm
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stuff that, UnrealTornament 2004 is coming out Febuary the 13th. It looks and plays very well. So I'll be thinking about getting a copy. Genious.
Re: Pain Killer
Posted by Forceflow on
Wed Jan 21st 2004 at 8:43pm
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Doesn't work for MX cards. Fudge. (Geforce 4 MX 460 ffs)
Re: Pain Killer
Posted by Jinx on
Wed Jan 21st 2004 at 8:45pm
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Vash = LinkWhore :biggrin:
thanks, I'll take look. the screenies look great.
Re: Pain Killer
Posted by Cassius on
Thu Jan 22nd 2004 at 4:22am
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And it's only eight million polygons.
THYE AER M4PPING WIzARD11Z!11!!