Mapping for another game

Mapping for another game

Re: Mapping for another game Posted by omegaslayer on Tue Feb 3rd 2004 at 11:59pm
omegaslayer
2481 posts
Posted 2004-02-03 11:59pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Hey Im just putting this out here, is anyone going to get involved in mapping for Halo PC when gearbox releases the editor?
Re: Mapping for another game Posted by Vash on Wed Feb 4th 2004 at 12:27am
Vash
1206 posts
Posted 2004-02-04 12:27am
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
You can already get into editing for Halo PC if you use 3DS Max or Maya, or some other, higher quality modelling program. You just wont be able to place any entites until the actual, gearbox editor comes out.
Re: Mapping for another game Posted by Leperous on Wed Feb 4th 2004 at 12:35am
Leperous
3382 posts
Posted 2004-02-04 12:35am
Leperous
Creator of SnarkPit!
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3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
I'd give it a shot if I had Halo, and if the editor was Gearcraft or some such Worldcraft-variant... certainly thinking about having a mapping section for it here though :smile:
Re: Mapping for another game Posted by azelito on Wed Feb 4th 2004 at 11:42am
azelito
570 posts
Posted 2004-02-04 11:42am
azelito
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570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
I might give it a go since Ive got Halo and all..
Re: Mapping for another game Posted by omegaslayer on Thu Feb 5th 2004 at 12:37am
omegaslayer
2481 posts
Posted 2004-02-05 12:37am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Ya well just to warn everyone, Halo is a beast (quote from somewhere I just cant remember). Dont be fooled by the system requirements, this is really what Halo needs to be played: 2.4 processor, 1 gig ram, at least a 9700 pro. It has happened to many, dont let it happed to you. :sad:
Re: Mapping for another game Posted by 7dk2h4md720ih on Thu Feb 5th 2004 at 12:57am
7dk2h4md720ih
1976 posts
Posted 2004-02-05 12:57am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
I wouldn't call it a beast. "s**tly built" sums it up better :biggrin:
Re: Mapping for another game Posted by Monqui on Thu Feb 5th 2004 at 1:06am
Monqui
743 posts
Posted 2004-02-05 1:06am
Monqui
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743 posts 94 snarkmarks Registered: Sep 20th 2002 Occupation: Poor College Student Location: Iowa, USA
I actually managed to run it just fine on my trusty 'ole 1.5 ghz, 256 k of PC133 ramalamadingdong (and a GeForce4 TI 4400 vid card).

Seemed to run fine enough...
Re: Mapping for another game Posted by 7dk2h4md720ih on Thu Feb 5th 2004 at 1:11am
7dk2h4md720ih
1976 posts
Posted 2004-02-05 1:11am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Mine ran fine too except for the indoors sections, then it became unplayable. I didn't like the game anyway, far too consoley.
Re: Mapping for another game Posted by Yak_Fighter on Thu Feb 5th 2004 at 1:37am
Yak_Fighter
1832 posts
Posted 2004-02-05 1:37am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
The demo worked on my comp, which has a GeForce2Go. It just required making the game look like crap, but it ran at about the same speeds as the XboX.

And when I mean it looked like crap, it looked like all the model skins were replaced by a solid color, there were no reflections, no dynamic lighting, ran in 600x400...
Re: Mapping for another game Posted by 7dk2h4md720ih on Thu Feb 5th 2004 at 1:43am
7dk2h4md720ih
1976 posts
Posted 2004-02-05 1:43am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
At least it was consistent for you Yak. Looked like crap, played crap, and I can assure you, it tastes like crap too.
Re: Mapping for another game Posted by Pinky Suavo on Thu Feb 5th 2004 at 1:45am
Pinky Suavo
36 posts
Posted 2004-02-05 1:45am
36 posts 4 snarkmarks Registered: Feb 4th 2004 Occupation: High School Gamer/Mapper Location: Michigan
A worldcraft for halo? SWEET! :biggrin:
Re: Mapping for another game Posted by Monqui on Thu Feb 5th 2004 at 4:58am
Monqui
743 posts
Posted 2004-02-05 4:58am
Monqui
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743 posts 94 snarkmarks Registered: Sep 20th 2002 Occupation: Poor College Student Location: Iowa, USA
Aww... I'm sorry A_S. You've won me back with your develish charm... Your <3 melted mine :biggrin: . Consider me "not dwelling on it" anymore. Well, to be honest, I still am, but that's only because the midgets in my brain refuse to let me forget anything except for how to control the left side of my body at times. Damn brain midgets.
Re: Mapping for another game Posted by azelito on Thu Feb 5th 2004 at 8:17am
azelito
570 posts
Posted 2004-02-05 8:17am
azelito
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570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
Umm, I must say... Halo runs completely fine in 800x600, details on medium, on my comp, Ive got a Athlon 1700+, 512 MB RAM and a GeForce 3 Ti 200. And I was still running programs like winamp, MSN, ICQ and mIRC in the background...
Re: Mapping for another game Posted by antianticampersquad on Thu Feb 5th 2004 at 8:50am
Posted 2004-02-05 8:50am
65 posts 37 snarkmarks Registered: Dec 3rd 2003 Occupation: Trainee Asbestos Analysist Location: Edwinstowe, Nottinghamshire
mapping for halo with a worldcraft variant would be nice.

it would make a change from hex editing the current map files to make things like the shotgun fire rockets.

the game also runs fine on 800x600 for me too with a 1.2 256ddr and a 64mb gforce4 variant from msi
Re: Mapping for another game Posted by 7dk2h4md720ih on Thu Feb 5th 2004 at 1:11pm
7dk2h4md720ih
1976 posts
Posted 2004-02-05 1:11pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Aww... I'm sorry A_S. You've won me back with your develish charm... Your <3 melted mine :biggrin: . Consider me "not dwelling on it" anymore. Well, to be honest, I still am, but that's only because the midgets in my brain refuse to let me forget anything except for how to control the left side of my body at times. Damn brain midgets.
:biggrin: I still would use a leprechaun avatar, but it has to be deliciously evil and not give the impression that my earlobe is glued to my shoulder. cough :biggrin: