[article] Quick and easy rock formations

[article] Quick and easy rock formations

Re: [article] Quick and easy rock formations Posted by Finger on Sun Dec 4th 2005 at 8:40pm
Finger
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Posted 2005-12-04 8:40pm
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This is a discussion topic for the article "Quick and easy rock formations" by Finger which can be found here

Article description:

how to make rock structure from multiple displacements
Loading embedded content: Article #158
Re: [article] Quick and easy rock formations Posted by ReNo on Mon Dec 5th 2005 at 5:25pm
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Posted 2005-12-05 5:25pm
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
A nice quick and dirty approach, and by the looks of Broken Palace, one that can get lovely results. Could possibly have benefited from a more elaborate or grand final result (you possibly sell the technique short a little with a rather boring and dumpy little outcrop here :D), and a screenshot either in game or non-selected in hammer so as to see it without the red masking, but good nonetheless.
Re: [article] Quick and easy rock formations Posted by Finger on Mon Dec 5th 2005 at 6:14pm
Finger
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Posted 2005-12-05 6:14pm
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Hah...well, it was also constructed very 'quick and easy'. Maybe I will take a little time to spice it up. Thanks Reno.
Re: [article] Quick and easy rock formations Posted by Addicted to Morphine on Mon Dec 5th 2005 at 7:14pm
Posted 2005-12-05 7:14pm
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Thanks for puting this up Finger, I've been looking forward to a good cliff tutorial. Is this the same method you used for the smooth rock formations seen in Icepick?

Also, would this method work well for creating natural cliff boundaries for maps? Or is there a better method for walling off the level with cliffs?

I agree with all of ReNo's points. I'd like to see some shots of the rocks in game, or at least deselected in Hammer. Thanks!
Re: [article] Quick and easy rock formations Posted by Underdog on Fri Dec 9th 2005 at 4:31pm
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Posted 2005-12-09 4:31pm
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I am awful at rocks. My first inclination is to always drool over a new tutorial.
I see no reason to alter that habit now.
Re: [article] Quick and easy rock formations Posted by DrGlass on Tue Jan 3rd 2006 at 10:52pm
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Posted 2006-01-03 10:52pm
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1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Very nice! I am always scared to pass brushes through each other like that. I'd like to see some stronger proof that there are no real ill effects when you mix displacements (though I am pretty sure your right).

Also your "compositional theory" doesn't explain much about composition theory at all, and I'd venture to guess that anyone who doesn't already know how composition in 2d/3d space works they wont understand what your talking about. composition theory is a tutorial in its self, no big deal really.

I also agree that some in-game shots of this technique in action would help show people what is possible with it.
Re: [article] Quick and easy rock formations Posted by Flynn on Fri Jan 5th 2007 at 10:26am
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Posted 2007-01-05 10:26am
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Re: [article] Quick and easy rock formations Posted by tnkqwe on Sat Oct 27th 2007 at 6:55am
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Posted 2007-10-27 6:55am
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Nise i like it
Re: [article] Quick and easy rock formations Posted by **Dedi** on Tue Jan 19th 2010 at 2:55pm
**Dedi**
284 posts
Posted 2010-01-19 2:55pm
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284 posts 39 snarkmarks Registered: Dec 21st 2004 Location: Melbourne, Australia
Oh great little tut!! I'm in the process of making a very 'cliffy' map and I came to the Articles page to see any good ideas, and this was pretty good. I never thought of duplicating a rock and mixing them up. Very good!