Re: [map] Tower - Survival
Posted by Niborius on
Sat Mar 20th 2010 at 9:33am
1013 posts
1116 snarkmarks
Registered:
Mar 23rd 2009
Location: The Netherlands
I just played 2 rounds in this map and there are some things I really need to say.
First: The detail and atmosphere in this map is simply amazing. Playing it feels like you're really there. There's nothing else to say about that.
Second: All pipebomb/molotov/boomer bile spawn points have a count of 5.
What I mean is, for example, if there are 4 pipebomb spawn points, each of them have 5 pipebombs. So 5 x 4 = 20. This is really too much IMO. I forgot to limit the count to 1 in my map as well before.
Third: FPS Lag. This is probably because of my pc, but other maps run just fine and playable, but on this map, I had an fps of around 15 all the time. I only managed to get a time of something like 6:30, even when I gathered many pipebombs and molly's together. Did you optimize it yet?
Well, don't get me wrong, this map is just really amazing, but those were just some things I had to let you know, and I didn't had a really cool playthrough yet because of the lag.
Re: [map] Tower - Survival
Posted by Captain Terror on
Thu Mar 29th 2012 at 5:07am
68 posts
477 snarkmarks
Registered:
Feb 27th 2008
Location: USA
zomg this looks sick. Pleez let me know if you have more screenshots, and/or if you are ever planning to port this to css! =P
Re: [map] Tower - Survival
Posted by G4MER on
Thu Mar 29th 2012 at 8:25pm
G4MER
floaty snark rage
member
2425 posts
360 snarkmarks
Registered:
Sep 6th 2003
Location: USA
From your pictures alone this map looks very well made. I dont play Left for Dead, but this map does look like a winner!