Re: Splinter Cell: Pandora Tomorrow
Posted by azelito on
Thu Mar 25th 2004 at 5:11pm
azelito
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Getting right now. The SP was f**king brilliant so Ive got high hopes on this one. Ill be back with a comment.
Re: Splinter Cell: Pandora Tomorrow
Posted by Orpheus on
Thu Mar 25th 2004 at 5:22pm
Orpheus
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is it asking to much for a link?
/runs from onslaught of the rabbit "clicken" sig
Re: Splinter Cell: Pandora Tomorrow
Posted by KoRnFlakes on
Thu Mar 25th 2004 at 5:54pm
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time to get certain friends to dl things for me :wink:
Re: Splinter Cell: Pandora Tomorrow
Posted by ReNo on
Thu Mar 25th 2004 at 6:48pm
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Ah I've been playing on the LAN with a couple of mates - great fun :smile: Will be even better with the full 4, its always a bit too easy for the bigger side with only 3 people.
Re: Splinter Cell: Pandora Tomorrow
Posted by azelito on
Thu Mar 25th 2004 at 6:48pm
azelito
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Wow, its bloody brilliant!
Ive only had one game so far, wich was with the mercenaries, but I must say: This game owns.
So alright, more detailed. I join a game, start up in a small chat room with the 3 other players who are in the game before the match starts. Chat around a bit, choose some equipment and click ready. Me and my team buddy starts up in this amazingly unlit area. Turn on the torches and start searching for spies. Plant some mines or a spy trap (didnt figure out what that is yet) while sneaking around. Suddenly, a alarm breaks saying theres a intruder in a certain room (weve got some sort of detectors, dont ask). We storm over and just too see a spy running through the room into the shadows and jumping up a vent for cover. It is very exciting. The game ended with my team winning, I got 4 kills and my team buddy got 0. Im gonna buy this. :biggrin:
Re: Splinter Cell: Pandora Tomorrow
Posted by Kage_Prototype on
Thu Mar 25th 2004 at 7:25pm
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I agree, this is super-bitchin'. The only problem is an odd audio thing: isntead of sound or music, all I get is a strange "dddddddddddddd" sound,. almost like static. at first I thought it was just some odd menu music, because there were actual pitch and tone changes in it, but nope, it happens in game as well. Makes it very hard to listen for things.
Re: Splinter Cell: Pandora Tomorrow
Posted by azelito on
Thu Mar 25th 2004 at 7:26pm
azelito
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There is one problem though. Mouse sensitivity is too low, even at the highest value. I play with a sensitivity of about 10-12 in HL and the highest value (20) in SCpt is like 4 in HL. Slow.
Re: Splinter Cell: Pandora Tomorrow
Posted by azelito on
Thu Mar 25th 2004 at 7:42pm
azelito
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Play SP first. Get a hold of the controls, understand the game. Then hit the MP, and love it!
Re: Splinter Cell: Pandora Tomorrow
Posted by KoRnFlakes on
Fri Mar 26th 2004 at 10:11am
Posted
2004-03-26 10:11am
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my god, this mp demo sucks. this is probably one of the worst demos ive ever played. I had high hopes for this, but its total crap.
Re: Splinter Cell: Pandora Tomorrow
Posted by ReNo on
Fri Mar 26th 2004 at 10:34am
Posted
2004-03-26 10:34am
ReNo
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Hehe, I think its not for everyone Korn :smile: Me and my flatmates have been having a great time on it, though would be nice to have some other maps to play about on.
Re: Splinter Cell: Pandora Tomorrow
Posted by Finger on
Fri Mar 26th 2004 at 2:43pm
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I thought the mood of that one level was nice and creepy, just like it should be. I haven't played it much yet, but I am definately intrigued. It's good to see someone pushing stealth gameplay in multiplayer.
Re: Splinter Cell: Pandora Tomorrow
Posted by Kage_Prototype on
Fri Mar 26th 2004 at 3:23pm
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Location: Manchester UK
I think it just takes getting used to. It's more of a LAN thing, where you're playing with people you know, rather than strangers on the internet.