Re: XP Cagey's Compile Tools
Posted by Forceflow on
Tue May 25th 2004 at 3:14pm
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Anyone using these 'alternative' tools to compile ? The website promises a CSG and RAD speedup, but I'd like to see some facts before I try it. :smile:
Re: XP Cagey's Compile Tools
Posted by ReNo on
Tue May 25th 2004 at 3:40pm
ReNo
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I suggest you download them, and take a look at the documentation to find out the benefits of using the tools. They add some functionality as well as behind the scenes improvements. I've not tested if they improve compile times but they claim to, and I don't doubt it really.
Re: XP Cagey's Compile Tools
Posted by Forceflow on
Tue May 25th 2004 at 5:11pm
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No doubt, they d? compile faster ... I recommend everyone these custom builds of the compile tools. VIS won about 5 minutes for me ... and it's not a big map yet, so it could make a hell of a difference in compile time for bigger maps.
Re: XP Cagey's Compile Tools
Posted by Tracer Bullet on
Tue May 25th 2004 at 6:45pm
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I just use them because of the MAX_PLANES fix.
Re: XP Cagey's Compile Tools
Posted by Gorbachev on
Tue May 25th 2004 at 8:39pm
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Location: Vancouver, BC, Canada
I use it for the planes, I don't find it compiling any faster but the planes is absolutely necessary for me. At least the opt_plns.exe is great. The precise hull sounds nice, but in practice was terrible for me at least. Just made every wall stick like glue.