2 posts
0 snarkmarks
Registered:
Nov 20th 2003
how can i make water to rise ????
Re: raising water
Posted by Andrei on
Mon Jul 5th 2004 at 8:44am
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
Set its angle the direction you want it to rise and target it with a trigger or button. :S
Re: raising water
Posted by Atrocity on
Tue Jul 6th 2004 at 6:15am
221 posts
152 snarkmarks
Registered:
Sep 1st 2003
Occupation: Level Designer/Student
Location: Toronto Ohio
well woulndt making it a func_door work as long as it was a water texture?
Re: raising water
Posted by Gorbachev on
Tue Jul 6th 2004 at 7:22am
1569 posts
264 snarkmarks
Registered:
Dec 1st 2002
Location: Vancouver, BC, Canada
I thought water was already just a spawn off of the door function with slight tweaks.
Re: raising water
Posted by Tracer Bullet on
Wed Jul 7th 2004 at 7:31pm
2271 posts
445 snarkmarks
Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
Important comment
If you do not specify some lip value in the properties of the func_water it will disappear when it stops moving. just set it to 1 or something and it solves the problem.