Re: FNP-9
Posted by ding on
Sun Sep 12th 2004 at 6:42pm
ding
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HA! NAIS ONE AZE!! KEEP ON ROCKING!
Re: FNP-9
Posted by Forceflow on
Sun Sep 12th 2004 at 6:57pm
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w00t !
(slightly pushed by:)
<azelito> Get it at the Snarkpit instead faglor
<ding``> c0mment on teh PIT!!11
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If you're making it that high-poly (i.e. modeling the ridges in the gun), I think it would be better put to use with rounding out the handle and such. Looks... Like a gun though. Good job. :razz:
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Make it pink and then I will be happy.
Re: FNP-9
Posted by G.Ballblue on
Sun Sep 12th 2004 at 7:34pm
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Hmmm..... I've never heard of a FNP-9, but it looks like a glock with a hint of P228 mixed in....
Re: FNP-9
Posted by G.Ballblue on
Sun Sep 12th 2004 at 7:35pm
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...and a dash of .45 ....
Re: FNP-9
Posted by fishy on
Sun Sep 12th 2004 at 7:50pm
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looks like something i wouldn't like to have pointed at me, whatever its pedigree. :smile:
Re: FNP-9
Posted by ding on
Sun Sep 12th 2004 at 8:08pm
ding
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come on teh axelzito owns at modeling. It is a pleasure to look at his work - like the STEAM skin concerning oranges... always teh win...
Re: FNP-9
Posted by OtZman on
Tue Sep 21st 2004 at 4:09pm
OtZman
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They look nice. Which program are you using?
Re: FNP-9
Posted by Hugh on
Tue Sep 21st 2004 at 5:27pm
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That's a very sexy gun. And you're from Sweden. And you make TS maps. I love you.
Re: FNP-9
Posted by Loco on
Tue Sep 21st 2004 at 5:46pm
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That looks awesome... nice work!
If ever you want to model for a mod, just PM me! :biggrin:
Re: FNP-9
Posted by G.Ballblue on
Tue Sep 21st 2004 at 10:09pm
Posted
2004-09-21 10:09pm
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So I take it 3DS max is worth the 400$ or something dollars? :smile:
Re: FNP-9
Posted by pepper on
Sat Oct 16th 2004 at 1:43pm
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depends on what glock, obviously not the 18 nor 20 :smile:
i looks more like a berreta .22, but offcourse i could be wrong
Re: FNP-9
Posted by Foxpup on
Thu Dec 16th 2004 at 3:44am
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You obviously spend more time on that than I did on my QT-X Phase Cannon... Very nice...
I like CorelDRAW better though (who'd have thought you could make 5000 polys in 5 min?!?)
Re: FNP-9
Posted by azelito on
Sat Dec 18th 2004 at 12:35pm
Posted
2004-12-18 12:35pm
azelito
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Ive seen it Otz, thanks anyway.
Re: FNP-9
Posted by Vassago5kft on
Sun Jan 9th 2005 at 6:58pm
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The model looks okay, but modeling in the grooves on the slide is a bit
overkill. It's not really noticiable in-game, and it's probably eating
up 1/4 of your polys. You can pull of the same look with good
texturing, or a normal map.
Re: FNP-9
Posted by JannemaN on
Wed Jan 26th 2005 at 11:05am
Posted
2005-01-26 11:05am
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Jan 21st 2005
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Location: Sweden
awesome work man, love your work =D.