All I've got is a couple of leaf-portal errors that I have not gotten around to fixing yet...
hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
webmaster@xp-cagey.com)
----- BEGIN hlcsg -----
Command line: C:\OBADIAH\COMPILE\ZHLT\xp_cagey\p15\HLCSG.EXE C:\Obadiah\Compile\Maps\dod_dessau\dod_Dessau_c12.map -chart -texdata 8192 -wadinclude c:\obadiah\compile\wads\lights.wad -wadinclude c:\obadiah\compile\wads\dewood.wad -wadinclude c:\obadiah\compile\wads\spawnpro.wad -cliptype precise 
Entering C:\Obadiah\Compile\Maps\dod_dessau\dod_Dessau_c12.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ precise ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[c:\obadiah\compile\wads\lights.wad]
[c:\obadiah\compile\wads\dewood.wad]
[c:\obadiah\compile\wads\spawnpro.wad]
369 brushes (totalling 2391 sides) discarded from clipping hulls
CreateBrush:
(62.70 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(26.33 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 0/400 0/25600 ( 0.0%)
planes 53596/32768 1071920/655360 (163.6%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 6100/32767 244000/1310680 (18.6%)
faces 0/65535 0/1310700 ( 0.0%)
clipnodes 0/32767 0/262136 ( 0.0%)
leaves 0/8192 0/229376 ( 0.0%)
marksurfaces 0/65535 0/131070 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 0/8388608 ( 0.0%)
lightdata [variable] 0/6291456 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 0/524288 ( 0.0%)
0 textures referenced
Total BSP file data space used: 1315920 bytes
Using Wadfile: c:\obadiah\compile\wads\gfx.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: c:\obadiah\compile\wads\hlbasics.wad
- Contains 8 used textures, 9.76 percent of map (21 textures in wad)
Using Wadfile: c:\obadiah\compile\wads\dod_forest.wad
- Contains 34 used textures, 41.46 percent of map (71 textures in wad)
Including Wadfile: c:\obadiah\compile\wads\dewood.wad
- Contains 2 used textures, 2.44 percent of map (10 textures in wad)
Using Wadfile: c:\obadiah\compile\wads\dod_anzio.wad
- Contains 23 used textures, 28.05 percent of map (133 textures in wad)
Including Wadfile: c:\obadiah\compile\wads\lights.wad
- Contains 1 used texture, 1.22 percent of map (4 textures in wad)
Including Wadfile: c:\obadiah\compile\wads\spawnpro.wad
- Contains 2 used textures, 2.44 percent of map (2 textures in wad)
Using Wadfile: c:\obadiah\compile\wads\dod_sturm.wad
- Contains 12 used textures, 14.63 percent of map (60 textures in wad)
Texture usage is at 3.62 mb (of 8.00 mb MAX)
92.03 seconds elapsed [1m 32s]
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: C:\OBADIAH\COMPILE\ZHLT\xp_cagey\p15\HLBSP.EXE C:\Obadiah\Compile\Maps\dod_dessau\dod_Dessau_c12.map -chart -estimate -texdata 8192
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...
8000...8500...9000...9500...10000...10500...10523 (1.84 seconds)
BSP generation successful, writing portal file 'C:\Obadiah\Compile\Maps\dod_dessau\dod_Dessau_c12.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...
8000...8500...9000...9500...10000...10181 (5.44 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...
8000...8500...8757 (2.83 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...
8000...8500...9000...9500...10000...10500...11000...11210 (8.22 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 281/400 17984/25600 (70.3%)
planes 8696/32768 173920/655360 (26.5%)
vertexes 20172/65535 242064/786420 (30.8%)
nodes 10734/32767 257616/786408 (32.8%)
texinfos 6100/32767 244000/1310680 (18.6%)
faces 16753/65535 335060/1310700 (25.6%)
clipnodes 23595/32767 188760/262136 (72.0%)
leaves 6172/8192 172816/229376 (75.3%)
marksurfaces 19863/65535 39726/131070 (30.3%)
surfedges 75099/512000 300396/2048000 (14.7%)
edges 38379/256000 153516/1024000 (15.0%)
texdata [variable] 45892/8388608 ( 0.5%)
lightdata [variable] 0/6291456 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 71779/524288 (13.7%)
82 textures referenced
Total BSP file data space used: 2243529 bytes
47.50 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
webmaster@xp-cagey.com)
----- BEGIN hlvis -----
Command line: C:\OBADIAH\COMPILE\ZHLT\xp_cagey\p15\hlvis.EXE C:\Obadiah\Compile\Maps\dod_dessau\dod_Dessau_c12.map -chart -estimate -texdata 8192 -full 
3534 portalleafs
10098 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(31.30 seconds)
LeafThread:
(1450.31 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1124 and 1140:
(1725.023 185.385 -455.947)
(1725.086 185.469 -455.988)
(1726.984 189.897 -454.090)
(1714.046 184.722 -425.625)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1301 and 1303:
(2752.000 -1072.000 -512.000)
(2752.000 -768.000 -512.000)
(2752.000 -768.000 -512.000)
(2887.385 -903.385 -432.000)
(2887.385 -936.615 -432.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 2559 and 2558:
(-60.000 224.000 -418.000)
(-120.000 224.000 -448.000)
(-120.001 223.999 -448.000)
(-64.000 312.000 -464.000)
(16.000 312.000 -424.000)
(-41.600 241.600 -417.600)
average leafs visible: 249
g_visdatasize:310078 compressed from 1562028
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 281/400 17984/25600 (70.3%)
planes 8696/32768 173920/655360 (26.5%)
vertexes 20172/65535 242064/786420 (30.8%)
nodes 10734/32767 257616/786408 (32.8%)
texinfos 6100/32767 244000/1310680 (18.6%)
faces 16753/65535 335060/1310700 (25.6%)
clipnodes 23595/32767 188760/262136 (72.0%)
leaves 6172/8192 172816/229376 (75.3%)
marksurfaces 19863/65535 39726/131070 (30.3%)
surfedges 75099/512000 300396/2048000 (14.7%)
edges 38379/256000 153516/1024000 (15.0%)
texdata [variable] 45892/8388608 ( 0.5%)
lightdata [variable] 0/6291456 ( 0.0%)
visdata [variable] 310078/2097152 (14.8%)
entdata [variable] 71779/524288 (13.7%)
82 textures referenced
Total BSP file data space used: 2553607 bytes
1482.03 seconds elapsed [24m 42s]
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
webmaster@xp-cagey.com)
----- BEGIN hlrad -----
Command line: C:\OBADIAH\COMPILE\ZHLT\xp_cagey\p15\HLRAD.EXE C:\Obadiah\Compile\Maps\dod_dessau\dod_Dessau_c12.map -chart -estimate -texdata 8192 -extra -smooth 80
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]