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                            ReNo
            
                         
                                
                
             
                                
                
             I think it is
 I think it is 
                                     
                                
                
            the game should be defaulting the water to your system's capabilitiesAnd that isn't really true, it sets a default much lower then what your system can handle and you're free to change it.
 
                                
                
             
                                
                
             
                                
                
            morfar said:That isn't really a general solution, the error he's getting is most definatly a rendering issue (which can mean many things).
I have the same prob as you BaGzY. It's because you have Hammer running in
the background as u play test the map. Try closing Hammer before you
start CS Source.
That works for me.
 
                                
                
             ReNo
                            ReNo
            
                         
                                
                
            ReNo said:It's not, I get it with or without hammer running on home made maps.
I do the same Crono and agree that it runs surprisingly well, but I'll
have a try without running hammer in the background to make sure it
isn't causing my blue water syndrome.
 
                                
                
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                            ReNo
            
                         
                                
                
            ReNo said:Odd. Also, I noticed that in Hammer 4 you're able to select HL1 or HL2 wad types, yet, in the compiler options if you switch to HL1 NO path for CSG becomes available. So, why is the HL1 option even there. Unless it's like that so you can use HL1 wads in hl2 maps. (if there is a difference)
Yeah it certainly wouldn't make much sense, unless hammer was trying to
render its 3D view regardless of the window state (I recall that some
old version used to do this).
 
                                 Nickelplate
                            Nickelplate
            
                         
                                
                
             Naklajat
                            Naklajat
            
                         
                                
                
             ReNo
                            ReNo
            
                         
                                 bozthepcnerd
                            bozthepcnerd