Re: Materials in HL2
Posted by $loth on
Thu Nov 25th 2004 at 4:37pm
$loth
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Is it me or do a majority of the materials in HL2 [when you make your own map] seem oversized [when at scale of 1].
Re: Materials in HL2
Posted by ReNo on
Thu Nov 25th 2004 at 4:49pm
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Thats why the default texture scale in hammer should be set to
something like 0.25 or 0.5. Larger images are used to get higher
detail, so they need to be shrunk in the editor to fit things correctly.
Re: Materials in HL2
Posted by KungFuSquirrel on
Thu Nov 25th 2004 at 4:55pm
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512x512 textures are intended to be for 128x128 brushes or equivalent size/scale, so leave your default scale at .25.
Re: Materials in HL2
Posted by $loth on
Thu Nov 25th 2004 at 5:23pm
$loth
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Permeates? I don't get your answer :S how does it answer my question :'(