Re: How do i fix this?
Posted by Ronin on
Fri Oct 10th 2003 at 1:23am
Ronin
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"Warning: No entities exist in hull XX, no filling performed for this hull"
There are no entities in a certain, closed off part of your map, so the player will not be able to reach it (without noclipping). As a result, the compilers don't bother creating this part of your map.
Thats what it says in the tut about compiling errors, but how do i fix it?
Re: How do i fix this?
Posted by Wild Card on
Fri Oct 10th 2003 at 1:29am
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Location: Ontario, Canada
Check the editing help. Its there I believe..
Re: How do i fix this?
Posted by Ronin on
Fri Oct 10th 2003 at 1:54am
Ronin
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thanks orph, i appreciate it
Re: How do i fix this?
Posted by Gorbachev on
Fri Oct 10th 2003 at 3:58am
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Location: Vancouver, BC, Canada
Interesting, I have a few areas like that, but have never encountered this error. (I make two boxes on the sides of the map with an ambient_generic to make stereo background noise/victory songs)
Re: How do i fix this?
Posted by Cash Car Star on
Fri Oct 10th 2003 at 7:22am
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If your rooms go around in a circle or otherwise come up close to each other, it's possible that you created another room in the void area with the brushes by accident. In that case, it's not really as much an error message as just a notice, you don't want/need that section of the map. See if anything's missing, and if not you'll probably be fine.
Re: How do i fix this?
Posted by Leperous on
Fri Oct 10th 2003 at 10:58am
Posted
2003-10-10 10:58am
Leperous
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I think it only really crops up on earlier versions of Zoner's (and probably the original tools), but it's not a problem at all and can be safely ignored :smile:
Re: How do i fix this?
Posted by Sim on
Fri Oct 10th 2003 at 4:27pm
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I had one of those where unintentionally made a little room under my stairs.
Re: How do i fix this?
Posted by Loco on
Fri Oct 10th 2003 at 5:50pm
Loco
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The reason you didn't get the error Gorbachev is because you had entities in the boxes. The chances are the error is because you have random boxes/areas outside the actual map with nothing in them, but I'm not sure how.