How do i fix this?

How do i fix this?

Re: How do i fix this? Posted by Ronin on Fri Oct 10th 2003 at 1:23am
Ronin
175 posts
Posted 2003-10-10 1:23am
Ronin
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175 posts 217 snarkmarks Registered: Sep 4th 2003 Occupation: COLLEGE STUDDENT!!!
"Warning: No entities exist in hull XX, no filling performed for this hull"
There are no entities in a certain, closed off part of your map, so the player will not be able to reach it (without noclipping). As a result, the compilers don't bother creating this part of your map.

Thats what it says in the tut about compiling errors, but how do i fix it?
Re: How do i fix this? Posted by Wild Card on Fri Oct 10th 2003 at 1:29am
Wild Card
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Posted 2003-10-10 1:29am
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Check the editing help.  Its there I believe..
Re: How do i fix this? Posted by Orpheus on Fri Oct 10th 2003 at 1:45am
Orpheus
13860 posts
Posted 2003-10-10 1:45am
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Ronin said:
"Warning: No entities exist in hull XX, no filling performed for this hull"
There are no entities in a certain, closed off part of your map, so the player will not be able to reach it (without noclipping). As a result, the compilers don't bother creating this part of your map.

Thats what it says in the tut about compiling errors, but how do i fix it?
without actually seeing it, it seems the explanation is pretty straight forward.. make sure there are no portions of your map inaccessable..

i can honestly say, i have never seen this error, and cannot imagine how one would create it artificially.. but nothing in HL editing surprises me anymore..
Re: How do i fix this? Posted by Ronin on Fri Oct 10th 2003 at 1:54am
Ronin
175 posts
Posted 2003-10-10 1:54am
Ronin
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175 posts 217 snarkmarks Registered: Sep 4th 2003 Occupation: COLLEGE STUDDENT!!!
thanks orph, i appreciate it

 
Re: How do i fix this? Posted by Orpheus on Fri Oct 10th 2003 at 1:59am
Orpheus
13860 posts
Posted 2003-10-10 1:59am
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Ronin said:
thanks orph, i appreciate it

 
thank me when you confirm your error.. i am curious as well to know :smile:

update us on anything you do that fixes this :smile:
Re: How do i fix this? Posted by Gorbachev on Fri Oct 10th 2003 at 3:58am
Gorbachev
1569 posts
Posted 2003-10-10 3:58am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Interesting, I have a few areas like that, but have never encountered this error. (I make two boxes on the sides of the map with an ambient_generic to make stereo background noise/victory songs)
Re: How do i fix this? Posted by Cash Car Star on Fri Oct 10th 2003 at 7:22am
Cash Car Star
1260 posts
Posted 2003-10-10 7:22am
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
If your rooms go around in a circle or otherwise come up close to each other, it's possible that you created another room in the void area with the brushes by accident. In that case, it's not really as much an error message as just a notice, you don't want/need that section of the map. See if anything's missing, and if not you'll probably be fine.
Re: How do i fix this? Posted by Leperous on Fri Oct 10th 2003 at 10:58am
Leperous
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Posted 2003-10-10 10:58am
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I think it only really crops up on earlier versions of Zoner's (and probably the original tools), but it's not a problem at all and can be safely ignored :smile:
Re: How do i fix this? Posted by Sim on Fri Oct 10th 2003 at 4:27pm
Sim
257 posts
Posted 2003-10-10 4:27pm
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257 posts 96 snarkmarks Registered: Sep 30th 2002 Occupation: Student Location: UK
I had one of those where unintentionally made a little room under my stairs.
Re: How do i fix this? Posted by Loco on Fri Oct 10th 2003 at 5:50pm
Loco
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Posted 2003-10-10 5:50pm
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The reason you didn't get the error Gorbachev is because you had entities in the boxes. The chances are the error is because you have random boxes/areas outside the actual map with nothing in them, but I'm not sure how.
Re: How do i fix this? Posted by Gollum on Fri Oct 10th 2003 at 6:14pm
Gollum
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Posted 2003-10-10 6:14pm
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1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Just to make it clear:
  • This "error" occurs because there is a section of your map (i.e. hull), with no entities, that is completely cut off from any other part of the map.
  • The compile tools discard this area because it is completely useless (unless you noclip).
  • It does not need to be fixed; it is completely harmless
  • It still occurs in the latest builds of Zoner's/Merl's/Cagey's tools