Re: Dm_Power
Posted by DrGlass on
Wed Dec 15th 2004 at 3:05pm
DrGlass
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This is my shot at the HL2:DM contest. Simple layout, I have a
few neet thinks in here. While not in the screens I have a cool
wooden watch tower that breaks and falls over! HL2 is way
cool. I'll upload some screens soon.
Re: Dm_Power
Posted by Nickelplate on
Wed Dec 15th 2004 at 3:49pm
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looks sw337 and 1337. I look forward to playing in it. You need more texture transitions though. You never have just concrete that turns into a metal plate by a train of any sort there has to be something in between, like that yellow and black striped "CAUTION" stripe they paint that tells you to mind the gap.
Re: Dm_Power
Posted by DrGlass on
Wed Dec 15th 2004 at 4:12pm
DrGlass
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yeah, I dont think there is a stripe texture. I'll get the final polish on soon.
Re: Dm_Power
Posted by Adam Hawkins on
Wed Dec 15th 2004 at 5:09pm
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Sorry to be so harsh, but the first screenshot just looks like a big jumble of props, and the brushwork is a little basic in places - but keep working at it as there's definitely potential there.
Also, the light on the ceiling of the train carriage doesn't seem to have a source...
Re: Dm_Power
Posted by Schmung on
Wed Dec 15th 2004 at 6:47pm
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That first screenie is a total mess, you can't anything except this hulking generator thing, methink you could have picked a better location to take it from. What little I can see indicates some farily plain brushwork and I think your evironment lighting could do with some spicing up as well. Interior of the train looks nice, but as mentioned requires visible lighstources. In the other pic with train I think you could do with some more stuff in the backround, though I'm assuming thats because you've yet to do a 3D skybox. Showing promise though, keep going.
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I had a similar thought regarding the first image - It seems a bit overwhelming. Great for SP, might be a bit confusing in DM. Got any ideas regarding layout, or better yet, an overview or sketch?
Re: Dm_Power
Posted by BlisTer on
Wed Dec 15th 2004 at 8:39pm
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detail seems ok, lighting needs work
Re: Dm_Power
Posted by DrGlass on
Thu Dec 16th 2004 at 2:49am
DrGlass
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I'm having a hell of a time with lighting, this is my first brush with HL2 lighting and its buggy as hell...
Re: Dm_Power
Posted by Ferret on
Thu Dec 16th 2004 at 3:54am
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stop taking pictures of static props.... take pictures of something you've made yourself like the other shots.