Re: HEV Suit
Posted by timech187 on
Fri Dec 3rd 2004 at 8:42pm
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I am able to create a basic map, apply textures, spawn baddies, spawn good npc's, and do a player spawn. I can create weapons, pick them up, shoot them, reload and all that good kind of stuff.
However, when I try to spawn an HEV Suit, it shows up in Hammer, but not when I run my map. How do I get my player to spawn with an HEV suit on? How do I get a working HEV suit to spawn so that I can pick it up?
I'm a little baffled, thanks for any help :smile: .
Timech
Re: HEV Suit
Posted by ReNo on
Fri Dec 3rd 2004 at 8:49pm
ReNo
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Use the item_suit entity to place a HEV suit into your level. I think
the player needs to have picked up a HEV suit in your "set" of levels
to have it equipped, or at least I didn't notice any map options to
automatically spawn with one.
Re: HEV Suit
Posted by Junkyard God on
Fri Dec 3rd 2004 at 8:50pm
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I think it's in the info_player_spawn properties, there should be a tab
called flags in it, and there should be a box called spawn with HEV ,
tick it, this is the way you do it in hl1, i wouldn't know why they
would change it for hl2 :smile:
try iot, it might work
Re: HEV Suit
Posted by timech187 on
Fri Dec 3rd 2004 at 9:37pm
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I will give these options a try :smile: , thanks!
Re: HEV Suit
Posted by diablobasher on
Fri Dec 3rd 2004 at 11:13pm
Posted
2004-12-03 11:13pm
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Lol, id never seen this option, unless you're talking multiplayer.
In singleplayer i put the suit inside the info_player_start :biggrin: lol
Posted
2004-12-03 11:17pm
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Location: Denver, Colorado, USA
I believe Spirit had that spawn with HEV flag, but not normal HL2.
Re: HEV Suit
Posted by LaChupakabra on
Mon Dec 20th 2004 at 1:34am
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Dec 4th 2004
hey, not to revive this thread or anything, but it doesnt answer the question. I am trying to put hev in single play and it would be nice if someone could make the current suggested answer a regular comment.
Re: HEV Suit
Posted by Orpheus on
Mon Dec 20th 2004 at 1:38am
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HEV suits are in the entity options, exactly like, ammo or weapons.
assuming, HL2 is like HL1
Re: HEV Suit
Posted by LaChupakabra on
Mon Dec 20th 2004 at 1:43am
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Dec 4th 2004
i dont get what u said, but i have an info_player_start and an item_suit but the suit doesnt appear in map.
Re: HEV Suit
Posted by Orpheus on
Mon Dec 20th 2004 at 1:45am
Orpheus
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did you check the entire list? perhaps there is another suit choice?
[edit] perhaps, you are not loading the map in single player mode.
Re: HEV Suit
Posted by satchmo on
Mon Dec 20th 2004 at 1:49am
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I believe the man is asking how to have the player equipped with the HEV suit when the map spawns.
To do so (like diablobasher suggested already), just superimpose the
item_suit entity and the info_player_start entity in your map, and
you're all set. You'll get this "bing" sound effect when the map
loads, but I can't get around to mute that sound.
Re: HEV Suit
Posted by LaChupakabra on
Mon Dec 20th 2004 at 1:50am
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Dec 4th 2004
i am loading in single play, and there isnt another option
Re: HEV Suit
Posted by LaChupakabra on
Mon Dec 20th 2004 at 1:50am
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Dec 4th 2004
hrm i already did that, but ill play around with it
Re: HEV Suit
Posted by LaChupakabra on
Mon Dec 20th 2004 at 1:56am
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Dec 4th 2004
thanks satch it worked. turns out i had the 3d model centered on the player start instead of the origin. please change the suggested answer to satchmo or whoever posted it first, that would help when someone new is looking for an answer