Re: combine shields
Posted by Stranger on
Sun Jan 2nd 2005 at 1:23pm
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Hi,
I wanted to know how to make thos cewl looking shields that the combine
use with their turrets. you know the blue-green waving thingies.
Re: combine shields
Posted by Leperous on
Sun Jan 2nd 2005 at 2:17pm
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They're models placed with prop_static (if you don't want them knocked about), e.g. models/props_combine/combine_barricade_short01a.mdl
Re: combine shields
Posted by Degenatron on
Sun Jan 2nd 2005 at 2:25pm
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It looks like that comes in two parts.
Try this:
Drop in a prop_static (or prop_detail) and give it the world model of models/props_combine/combine_barricade_short01a.mdl
Now make a second entity that is a prop_vehicle_cannon and orient it with the barracade and give it the model models/props_combine/bunker_gun01.mdl
Do some tweaking to get the firing arch and you should be good to go. I can't verify this ATM, can someone double check me please.
Good luck with it.
D-Gen
Re: combine shields
Posted by Zeon on
Sun Jan 2nd 2005 at 4:13pm
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There's also a prefab for it :razz:
Re: combine shields
Posted by Stranger on
Sun Jan 2nd 2005 at 6:12pm
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thanx for your help guys but that was'nt exaclty what I was looking for I meant the specific effect to use for other purposes
and while I'm at it, how about the effects that were used in the stress test the see-through liquid en the glass in lead stuff.
does anyone know anything about this?
thanx anyway
Re: combine shields
Posted by Guessmyname on
Sun Jan 2nd 2005 at 9:52pm
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I think its just the model
Re: combine shields
Posted by omegaslayer on
Sun Jan 2nd 2005 at 10:09pm
Posted
2005-01-02 10:09pm
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Look in the prefabs, there is an already made shield for your pleasure.
Re: combine shields
Posted by Stranger on
Sun Jan 2nd 2005 at 10:55pm
Posted
2005-01-02 10:55pm
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yeha i know and i appreciate all of it butt i realy just need the effect
Re: combine shields
Posted by Leperous on
Sun Jan 2nd 2005 at 11:20pm
Posted
2005-01-02 11:20pm
Leperous
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You mean in a model, or with a texture? I don't think there are any of the latter that do that...
Re: combine shields
Posted by omegaslayer on
Mon Jan 3rd 2005 at 3:13am
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Try looking in the tectures under "models/" with some luck you may be able to find the certain texture. Although the waving motion that you see is due to the many polys on that surface, so just using that texture isnt enough.
Re: combine shields
Posted by Stranger on
Mon Jan 3rd 2005 at 2:35pm
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yeah I was afraid of that that it would'nt be possible as a texture i
figured it to be an entity based brush or something the effect would be
awesome