So its pretty straight forward. I do the Map>Check for Problems and
it comes out clean. So I run the compiler with VIS and RAD turned off,
just the normal BSP. Whether I manually load HL2 or let the compiler
start the game for me it crashes. I can run other maps just fine so I
guess its something I did... ?
Below I've pasted my compile log.
** Executing...
** Command: "c:\program files\steam\steamapps\coldbladed@hotmail.com\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\program
files\steam\steamapps\coldbladed@hotmail.com\half-life 2
deathmatch\hl2mp" "C:\Program
Files\Steam\SteamApps\coldbladed@hotmail.com\sourcesdk\sdkcontent\maps\trial41"
Valve Software - vbsp.exe (Dec 15 2004)
1 threads
materialPath: c:\program
files\steam\steamapps\coldbladed@hotmail.com\half-life 2 deathmatch\hl2mp\materials
Loading C:\Program
Files\Steam\SteamApps\coldbladed@hotmail.com\sourcesdk\sdkcontent\maps\trial41.vmf
Detected multiplayer map, building linux dedicated server data
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing C:\Program
Files\Steam\SteamApps\coldbladed@hotmail.com\sourcesdk\sdkcontent\maps\trial41.prt...done (0)
Creating default cubemaps for env_cubemap using skybox sky_day02_02...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (170624 bytes)
Building Physics collision data...
done (0) (170624 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing C:\Program
Files\Steam\SteamApps\coldbladed@hotmail.com\sourcesdk\sdkcontent\maps\trial41.bsp
8 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 5
** Executing...
** Command: Copy File
** Parameters: "C:\Program
Files\Steam\SteamApps\coldbladed@hotmail.com\sourcesdk\sdkcontent\maps\trial41.bsp"
"c:\program
files\steam\steamapps\coldbladed@hotmail.com\half-life 2
deathmatch\hl2mp\maps\trial41.bsp"
** Executing...
** Command: "c:\program
files\steam\steamapps\coldbladed@hotmail.com\half-life 2 deathmatch\hl2.exe"
** Parameters: -game "c:\program
files\steam\steamapps\coldbladed@hotmail.com\half-life 2 deathmatch\hl2mp" +map "trial41"
Thanks in advance,