Where's the citadel?

Where's the citadel?

Re: Where's the citadel? Posted by Static88 on Tue Jan 11th 2005 at 9:35pm
Static88
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Posted 2005-01-11 9:35pm
Static88
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I've been trying to get a mini Citadel in my map but all Hammer has are life-sized ones. Today, however I noticed on this sites home page that there is a screenshot on one of the HL2DM map submissions with a Citadel in it. Did this person find a way to make a mini-Citadel or does anyone think that he/she made their skybox that big? That thing is enormous!! I'm about to make mine out of world brushes, which very may well be what that person did as well, with some fog effects thrown in.
Re: Where's the citadel? Posted by Yak_Fighter on Tue Jan 11th 2005 at 9:48pm
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Posted 2005-01-11 9:48pm
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no, they really did make their 3d skybox that big, or at least the citadel in dm_overwatch is made that way.
Re: Where's the citadel? Posted by Static88 on Tue Jan 11th 2005 at 9:56pm
Static88
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Posted 2005-01-11 9:56pm
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<DIV class=quote>
<DIV class=quotetitle>? quoting Yak_Fighter</DIV>
<DIV class=quotetext>no, they really did make their 3d skybox that big, or at least the citadel in dm_overwatch is made that way. </DIV></DIV>
That's insane. Looks damn good though.

I did a noclip in the SP HL2 at the beginning just after leaving the train station in City17 and I went to the edge of the skybox where the sky turns black. The citadel that they had in the distance was part of a 3D skybox or something, because when I got close to it, it disappeared. Not sure exactly how Valve did that, unless they're just holding out on us with a model of a mini-Citadel. I'll have to experiment with making one and see how it looks.
Re: Where's the citadel? Posted by Leperous on Tue Jan 11th 2005 at 11:03pm
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Posted 2005-01-11 11:03pm
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The Citadel models are not life-sized, they're scaled down...
Re: Where's the citadel? Posted by Static88 on Tue Jan 11th 2005 at 11:14pm
Static88
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Posted 2005-01-11 11:14pm
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<DIV class=quote>
<DIV class=quotetitle>? quoting Leperous</DIV>
<DIV class=quotetext>The Citadel models are not life-sized, they're scaled down...</DIV></DIV>
All I know, is that I have a pretty big outside map. When I tried to place the Citadel model into my map, I couldn't see my map anymore in the 3D view. It was just a huge red rectangle. That damn thing was big! I would have had to triple my skybox space to accomodate this monster. I was actually laughing out loud it was so big. And they had several to choose from. All which were huge. Oh well. Maybe i'll make one from scratch, place it in my 3D skybox and give it a nice fog effect.
Re: Where's the citadel? Posted by omegaslayer on Tue Jan 11th 2005 at 11:50pm
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Posted 2005-01-11 11:50pm
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Increase the "model render distance" in the 3d view in the options, although this will make hammer lag a bit more.
Re: Where's the citadel? Posted by Static88 on Wed Jan 12th 2005 at 8:02am
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Posted 2005-01-12 8:02am
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<DIV class=quote>
<DIV class=quotetitle>? quoting omegaslayer</DIV>
<DIV class=quotetext>Increase the "model render distance" in the 3d view in the options, although this will make hammer lag a bit more.
</DIV></DIV>
Thanks Omega. I'll give that a shot.
Re: Where's the citadel? Posted by Grash on Wed Jan 12th 2005 at 10:39pm
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Posted 2005-01-12 10:39pm
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One other thing is that the model of the Citadel has a alpha map with a gradient going up it to give it the look that it's fading into the clouds in the sky box.