By the way, you don't need to press lock onto the 3D mode with z in
order to move around while in texture mode - provided your mouse
pointer is sat over the 3D view you can just use WASD and the cursor
keys alone.
I'm reluctant to give the first reply as an answer because it's not
quite the same thing. "z" worked in the other version as well so that's
not quite what I'm looking for. It's just that when you switch to
camera mode it gets out of texture application. And using ASWD doesn't
have the mouse rotation ability, it just stays on the same plane, so
that's not what I need. And because using Shift-C is a lot more natural
for me than just z since I'm using shortcut keys only I like to be
using the standard toolbar options..."z" seems to be laggier than the
camera mode as well as lacking the camera hotspots.
Orph, I was thinking somewhat related to lights.rad but having a small
program that manipulates that file for you, so it would have a little
brightness slider, colour palatte and perhaps a sample of the texture
and it could have a small database of the entries in the lights.rad
file. I don't know if there's a configuration file for Hammer (which is
what you were implying I gather.) but there might be settings around
somewhere, perhaps in the registry...or there is a little hidden
config. :smile: