to many detailed props error

to many detailed props error

Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 10:01pm
Cheezwedge
27 posts
Posted 2005-01-16 10:01pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
I have gotten this error before. I thought it meant to many npcs were on the field at once, but in my new map, I want it like it is. It's a fairly small map, with no rugged terrain, just flat grasslands. Any ideas on what to do?
Re: to many detailed props error Posted by omegaslayer on Sun Jan 16th 2005 at 10:06pm
omegaslayer
2481 posts
Posted 2005-01-16 10:06pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
what are you using for detail props? Do you have over 10,000 detail props?
Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 10:09pm
Cheezwedge
27 posts
Posted 2005-01-16 10:09pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
i don't know. I have two houses with breakable triggers. a strider. 4 combinehelicopters. about 20 floor turrets. about 50 combine. around 30 citizens with guns. a few triggers. and thats all.
Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 10:51pm
Cheezwedge
27 posts
Posted 2005-01-16 10:51pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
Can someone please help? I can't find out what to do.
Re: to many detailed props error Posted by omegaslayer on Sun Jan 16th 2005 at 10:58pm
omegaslayer
2481 posts
Posted 2005-01-16 10:58pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
prop_detail is meant for grass sprites only, you use prop_statics for
models, and prop_dynamics for other things, and the npc ents for
citizens and combine, BTW 50 combine is really pushing the engine's
limits, along with all those other npcs
Re: to many detailed props error Posted by Sam37 on Sun Jan 16th 2005 at 10:58pm
Sam37
47 posts
Posted 2005-01-16 10:58pm
Sam37
member
47 posts 5 snarkmarks Registered: Dec 15th 2004 Occupation: Student Location: UK
The npc's in the map are actually their own point entities (eg npc_strider, etc) rather than using prop_details and choosing a model for them aren't they?

Probs not but just a thought. :smile:
Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 11:04pm
Cheezwedge
27 posts
Posted 2005-01-16 11:04pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
well, the whole bottom of my map is grass textured. It is just a giant rectangle and i set the texture to the bottom part of the rectangle to grass texture. Do I need to change this?
Re: to many detailed props error Posted by omegaslayer on Sun Jan 16th 2005 at 11:06pm
omegaslayer
2481 posts
Posted 2005-01-16 11:06pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
no you need to change all your combine enimies into the npc class of
entitires, not prop_detail......and your map is going to run like crap
with all those NPC in there.
Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 11:09pm
Cheezwedge
27 posts
Posted 2005-01-16 11:09pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
trust me i've had way more. But thanks for your help.
Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 11:12pm
Cheezwedge
27 posts
Posted 2005-01-16 11:12pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
i just checked and i dont have any prop_detail entities..Any other ideas?
Re: to many detailed props error Posted by DrGlass on Sun Jan 16th 2005 at 11:30pm
DrGlass
1825 posts
Posted 2005-01-16 11:30pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
grass textures spawn prop_details from them, so if you have a HUGE
grass brush you will get that error. Change the textuer and that
should fix it.
Re: to many detailed props error Posted by omegaslayer on Sun Jan 16th 2005 at 11:31pm
omegaslayer
2481 posts
Posted 2005-01-16 11:31pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
where are you getting this error, in hammer, compile log, or in game?
Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 11:40pm
Cheezwedge
27 posts
Posted 2005-01-16 11:40pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
while compiling the map.
Re: to many detailed props error Posted by ReNo on Sun Jan 16th 2005 at 11:42pm
ReNo
5457 posts
Posted 2005-01-16 11:42pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Note that he says it is saying "too many detailed props", not "too many
prop_details". To me it sounds like he just has vastly too many high
polycount models in there - that many enemies in a level is just total
insane and you cannot expect it to run like that.
Re: to many detailed props error Posted by Cheezwedge on Sun Jan 16th 2005 at 11:44pm
Cheezwedge
27 posts
Posted 2005-01-16 11:44pm
27 posts 3 snarkmarks Registered: Jan 15th 2005
i changed textures and made it another texture. thanks for the help.