Custom Textures (map distribution)

Custom Textures (map distribution)

Re: Custom Textures (map distribution) Posted by Bobv on Mon Jan 17th 2005 at 4:52pm
Bobv
198 posts
Posted 2005-01-17 4:52pm
Bobv
member
198 posts 40 snarkmarks Registered: Jan 9th 2005 Occupation: n/a Location: USA

I made a blue and a red texture for
my map, to make the bases of the two teams. WHen someone joins my
server they download the map but not the texture, and they see the
infamous purple checkered thing instead of the blue/red. Is there any
way to include custom textures with the download for them?
Re: Custom Textures (map distribution) Posted by Tracer Bullet on Mon Jan 17th 2005 at 5:08pm
Tracer Bullet
2271 posts
Posted 2005-01-17 5:08pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
You probably just need a .res file, but you might try this program. It will include your textures with the .bsp.
Re: Custom Textures (map distribution) Posted by Bobv on Mon Jan 17th 2005 at 5:21pm
Bobv
198 posts
Posted 2005-01-17 5:21pm
Bobv
member
198 posts 40 snarkmarks Registered: Jan 9th 2005 Occupation: n/a Location: USA
that program has a broken link :sad:

i'll have to try the .res file thing
Re: Custom Textures (map distribution) Posted by MoO on Mon Jan 17th 2005 at 5:26pm
MoO
6 posts
Posted 2005-01-17 5:26pm
MoO
member
6 posts 1 snarkmarks Registered: Dec 31st 2004 Occupation: girl/school Location: U.S.
Re: Custom Textures (map distribution) Posted by Tracer Bullet on Mon Jan 17th 2005 at 7:17pm
Tracer Bullet
2271 posts
Posted 2005-01-17 7:17pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Well, I guess it's a good thing I downloaded it when I still could!

Pakrat|Download
Re: Custom Textures (map distribution) Posted by Orpheus on Mon Jan 17th 2005 at 7:23pm
Orpheus
13860 posts
Posted 2005-01-17 7:23pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i see a link to HLCC, will it work with HL2?

and if so, whats wrong with our link?
Re: Custom Textures (map distribution) Posted by Rof on Mon Jan 17th 2005 at 7:29pm
Rof
210 posts
Posted 2005-01-17 7:29pm
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
Be warned that, despite what I say in the documentation of pakrat,
custom models don't seem to work when embedded into bsp files. I don't
know why, and I suspect the reason is hidden somewhere inside HL2/steam
where I can't get at it.

Custom textures work fine, though. Be sure to add both the .vmt and .vtf files.

I fixed the link in that post, btw. Seems to work now.

(Edit: D'oh! .vmf changed to .vmt :smile: )
Re: Custom Textures (map distribution) Posted by Dred_furst on Mon Jan 17th 2005 at 8:06pm
Dred_furst
455 posts
Posted 2005-01-17 8:06pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
lol, the vmf file is the map source,
Re: Custom Textures (map distribution) Posted by Bobv on Tue Jan 18th 2005 at 1:16am
Bobv
198 posts
Posted 2005-01-18 1:16am
Bobv
member
198 posts 40 snarkmarks Registered: Jan 9th 2005 Occupation: n/a Location: USA
i made a .res file - thanks for the responces, didnt know what to do :biggrin: