Re: What are Shaders?
Posted by xaveri on
Sat Feb 19th 2005 at 11:34am
Posted
2005-02-19 11:34am
xaveri
member
5 posts
11 snarkmarks
Registered:
Dec 25th 2004
Occupation: Web Developer
Location: Puerto Rico
I've heard the term "Shader" many times and I havent put too many attention to it. But on the latest Steam Update, Valve mentions the capacity for us to create our own shaders. So if anyone can answer me, What are Shaders?
Re: What are Shaders?
Posted by RaPtoR on
Sat Feb 19th 2005 at 12:11pm
Posted
2005-02-19 12:11pm
RaPtoR
member
212 posts
61 snarkmarks
Registered:
Jan 1st 2005
Location: Sweden
AHHHRRRGG!! I wrote a realy good and long reply to this post!!! AND
THEN SOURCE SDK UPDATED, LOST GAMEINFO.TXT AND OPENED A HELP PAGE HERE
ABOUT IT AND MY REPLY WHERE LOST!!!!!!! GHAAAARRRRR!!!!!!!!
Re: What are Shaders?
Posted by brett5010 on
Sat Feb 19th 2005 at 12:26pm
Posted
2005-02-19 12:26pm
80 posts
18 snarkmarks
Registered:
Jan 6th 2005
Occupation: Student
Location: Australia
<div style="text-align: right;">ha.a.ahah.hah
</div>
Re: What are Shaders?
Posted by Dred_furst on
Sat Feb 19th 2005 at 1:10pm
455 posts
135 snarkmarks
Registered:
Sep 3rd 2003
Location: UK
Shaders are unique ways of representing textures?
So proper cellshade can be done?
Re: What are Shaders?
Posted by Forceflow on
Sat Feb 19th 2005 at 1:49pm
2420 posts
451 snarkmarks
Registered:
Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
Take a look at it this way: you put textures on your brushes, but
want to add an effect. The floor has to reflect certain things, or it
has to look wet and slippery ... that's where shaders come in. They add
certain effects to textures.
<div class="quote"><div class="quotetitle">
quote:</div><div class="quotetext"> A procedural plug-in, loaded into the mental ray
rendering software in the form of a shader library, that defines the
surfaces of objects in a certain way. Originally, shaders computed only
surface shading, but the term stuck as new types of shaders were
invented that had nothing to do with shading. Shaders are grouped as
the following types: contour, displacement, environment, lens, light,
light photon, output, photon, shadow, surface, texture, volume, and
volume photon.</div></div>
<div class="quote"><div class="quotetitle">? quote:</div><div class="quotetext"> A shader defines the final surface properties of an
object. For example, a shader can define the color, reflectivity, and
transluscency of a surface.
</div></div>
Re: What are Shaders?
Posted by parakeet on
Sat Feb 19th 2005 at 2:19pm
544 posts
81 snarkmarks
Registered:
Apr 30th 2004
Occupation: n/a
Location: Eastern US
oooh evamod will have a field day with that = p propper cell shaders wow ^_^ ! sounds like fun !
Re: What are Shaders?
Posted by LAzerMANiac on
Sun Feb 20th 2005 at 12:46am
Posted
2005-02-20 12:46am
204 posts
100 snarkmarks
Registered:
Sep 30th 2003
Occupation: A student/mapper for Xen Rebels
Location: Fremont, CA
are they still working on it?
Re: What are Shaders?
Posted by wil5on on
Mon Feb 21st 2005 at 4:43am
wil5on
member
1733 posts
570 snarkmarks
Registered:
Dec 12th 2003
Occupation: Mapper
Location: Adelaide
Source SDK FAQ says shaders define the equations used to work out the colour of each pixel. So, this is a coding thing... but that allows for some cool modding capabilities, like cel shading, and... other cool stuff i cant think of at the moment.