Re: Carving and clipping conumdrum
Posted by Ragnarocker on
Sat Jun 4th 2005 at 9:43pm
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Sorry about all the questions today. Another issue I'm having is
when I carve or even set up displacements into brushes that have been
clipped into a new shape, it deletes the whole shape. Something
I'm doing wrong?
Also I've seen all the posts saying not to carve, so I imagine all of
you use the clip instead. when i hit enter after clipping though
it just deletes the one piece and I know theres a way for it to not do
this.. help's appreciated
Re: Carving and clipping conumdrum
Posted by warlord on
Sun Jun 5th 2005 at 12:20am
Posted
2005-06-05 12:20am
warlord
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you cannot carve displacement surfaces
you cant really clip them either, unless you make the line 90?!
all corners have to have 90? angles. so its just easier to make the shape as small as you need it from the beginning.
oh and just so you know, displacements do not seal off the world, so make sure you put a solid block underneath of it if you are useing it to fill in a hole.
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them
Re: Carving and clipping conumdrum
Posted by Ragnarocker on
Sun Jun 5th 2005 at 3:35am
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With displacements is there a way to "sew" the different brushes
together to get rid of the icky gaps that come up between two of
them? Or do I just have to keep messing with it till its good?
Re: Carving and clipping conumdrum
Posted by warlord on
Sun Jun 5th 2005 at 4:01am
warlord
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well you just answered that yourself
when your working on the displacement hold ctrl and select the displacement right next to it and click sew (under the displacement tab of the material allignment tool)
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them
Re: Carving and clipping conumdrum
Posted by Ragnarocker on
Sun Jun 5th 2005 at 3:09pm
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Thanks, I think you guys misunderstood my first question though I'm not
trying to carve into a displacment brush, I'm trying to carve and put
displacements into a brush that has already been clipped. (It currently
has 5 sides, so does that mean its no good?)
Also I've seen some guys clip out shapes, like hexagons and the
like. I can get how to do that but not whre the remaining piece
is all one piece. If I do something like that its been cut into 6
pieces, one for each side. Something I'm doing wrong?
Re: Carving and clipping conumdrum
Posted by Ragnarocker on
Mon Jun 6th 2005 at 8:01pm
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I know its bad thats why I'm asking about clipping. I dont get how people clip out anything with more then 4 sides.
Somebody should make a little tut on clipping some basic shapes
Re: Carving and clipping conumdrum
Posted by DrGlass on
Tue Jun 7th 2005 at 1:53pm
DrGlass
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Hey, he got banned from HL2world.net so what can you expect.