I was trying to make a small FY map. In the beginning it compiled all
right, but after a while it started throwing errors like "Can't find
surfaceprop stone STONE/INF***". Elminated those, but still - the BSP
wouldn't compile! Whatever I try... Compile log is here:
** Executing...
** Command: "d:\steam\steamapps\madedog01\sourcesdk\bin\vbsp.exe"
** Parameters: -game "d:\steam\steamapps\madedog01\counter-strike
source\cstrike"
"D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno"
Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: d:\steam\steamapps\madedog01\counter-strike source\cstrike\materials
Loading D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno.prt...done (0)
Creating default cubemaps for env_cubemap using skybox sky_wasteland02...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
** Executing...
** Command: "d:\steam\steamapps\madedog01\sourcesdk\bin\vvis.exe"
** Parameters: -game "d:\steam\steamapps\madedog01\counter-strike
source\cstrike"
"D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno"
Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading d:\steam\steamapps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno.bsp
Error opening d:\steam\steamapps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno.bsp
** Executing...
** Command: "d:\steam\steamapps\madedog01\sourcesdk\bin\vrad.exe"
** Parameters: -game "d:\steam\steamapps\madedog01\counter-strike
source\cstrike"
"D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno"
Valve Software - vrad.exe (Mar 8 2005)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading d:\steam\steamapps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno.bsp
Error opening d:\steam\steamapps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno.bsp
** Executing...
** Command: Copy File
** Parameters:
"D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\fy_inferno.bsp"
"d:\steam\steamapps\madedog01\counter-strike
source\cstrike\maps\fy_inferno.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
As you might of have noticed, the BSP does not exist. There are no visible errors, checking for problems gives me nothing.
There is one unusual thing, though... these rows
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 1
are missing... and it is not normal, afaik! They have been there ever since I started working with hammer 4...
If it helps, I can upload the VMF somewhere...
HL2 tutorials 'n' stuff:
http://madedog.pri.ee
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