It isn't an error, but it is just annoying.
** Executing...
** Command: "d:\steam\steamapps\madedog01\sourcesdk\bin\vbsp.exe"
** Parameters: -game "d:\steam\steamapps\madedog01\counter-strike
source\cstrike"
"D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\de_inferno2"
Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: d:\steam\steamapps\madedog01\counter-strike source\cstrike\materials
Loading D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\de_inferno2.vmf
Can't find surfaceprop stone for material STONE/INFDRA, using default
Can't find surfaceprop stone for material STONE/INFWLLC, using default
Can't find surfaceprop stone for material STONE/INFTRIMA, using default
Can't find surfaceprop stone for material STONE/INFWINDWA, using default
Can't find surfaceprop stone for material STONE/INFWLLCEDGE, using default
Can't find surfaceprop stone for material STONE/INFFLRA, using default
Can't find surfaceprop stone for material STONE/INFBASEC, using default
Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
Can't find surfaceprop stone for material STONE/INFWLLFTOPEDGE, using default
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 48 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\de_inferno2.prt...done (1)
Creating default cubemaps for env_cubemap using skybox tides...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (180827 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (316763 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Writing D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\de_inferno2.bsp
5 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 4
** Executing...
** Command: Copy File
** Parameters:
"D:\Steam\SteamApps\madedog01\sourcesdk_content\cstrike\mapsrc\de_inferno2.bsp"
"d:\steam\steamapps\madedog01\counter-strike
source\cstrike\maps\de_inferno2.bsp"
** Executing...
** Command: "d:\steam\steamapps\madedog01\counter-strike source\hl2.exe"
** Parameters: -game "d:\steam\steamapps\madedog01\counter-strike source\cstrike" -dev -console +map "de_inferno2"
What the hell could I do to stop this message from appearing? It is just... annoying... :biggrin:
HL2 tutorials 'n' stuff:
http://madedog.pri.ee
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