Well, I'm not familiar with all the programming speak, but I suppose I can throw in what all I've been up to for the past 4 months...
So, I just finished the school quarter with a bang and did really well. Should be graduating in the spring of 2011. Then off to the graduate program for another 2 years -poop.
Also, been working on my portfolio, print and online versions. Hopefully I can get both of those finished before February. Taking the GRE the 27 this month, and I'll be sending out applications in early January.
Beyond that, I haven't mapped anything since June. I went and studied in Berlin through most of June and July, then worked for the remainder of the summer at an architecture firm. Now, I've been getting back into digital painting again (as well as ink). I've been trying my hand with Prismacolor markers and proper shading. We architects get spoiled with digital 3D renders, but I'd really like to spruce up a nice render using a mix of pencil colors, markers, and then scanned for additional 3D touches... An ultimate render!
I've Been real busy with school mostly. I play a little of TF2 here and there, but just been grinding the books mostly. -And of course, checking the Pit daily.
I'm looking at schools in Washington or Oregon as I plan on moving and making a career there. And I'm actually planning on getting into the games industry surprisingly. It's been my plan all along...

As I understand it, an architecture degree is a highly respected design degree, and getting my masters is required if I ever decide to take the tests to get my license. Otherwise, the two years I spend studying for my masters, I'll be job hunting and getting my name out. Work in the game industry for 3-5 years, and then either end up working for a fun studio, end up working for Valve!, or starting my own studio... That's the end goal. -Sound too ambitious, or fool-hardy? -I don't think so. I've had this dream since I was 15, so we'll see where it gets me.
Blog:
www.playingarchitecture.net
LinkedIn:
Eric Lancon
Twitter:
@Riven202