Re: Question about the HL2 SDK
Posted by fraggard on
Fri Nov 19th 2004 at 11:16am
Posted
2004-11-19 11:16am
1110 posts
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Jul 8th 2002
Occupation: Student
Location: Bangalore, India
Short question: Is there any way to download the HL2 SDK via HTTP (without Steam)?
Long Question: I can download any amount of stuff via regular HTTP downloads on my college network. No limits on what I can get, how big, how fast etc. It's a mostly unused T1 line, so I can use it for downloading almost anything. But my admin will never agree to opening up any ports other than HTTP. Right now all he allows is FTP, POP, and a couple other ports. So I can't run steam. And it's no use if I try to download it at home. So basically the only option left to me is to somehow get the HL2 SDK via regular internet downloads. Is there any way to do this right now? Or Alternatively, is there any way I can tunnel through the firewall and use Steam?
Re: Question about the HL2 SDK
Posted by Kage_Prototype on
Fri Nov 19th 2004 at 11:18am
Posted
2004-11-19 11:18am
1248 posts
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Dec 10th 2003
Occupation: Student
Location: Manchester UK
Short: No
Long: ...nope :razz:
As for tunneling, I wouldn't know. I'm sure there are ways.
Re: Question about the HL2 SDK
Posted by Orpheus on
Fri Nov 19th 2004 at 11:39am
Posted
2004-11-19 11:39am
Orpheus
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Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
my sympathies to any school members not able to acquire the editor due to downloading issues :sad:
if there were a way, i would put it in my briefcase for you frag.. if you come up with one, gimme a yell, i'll be happy to help.
Re: Question about the HL2 SDK
Posted by Crono on
Fri Nov 19th 2004 at 12:00pm
Posted
2004-11-19 12:00pm
Crono
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Location: Oregon, USA
... for the SDK he needs sourcesdk.gcf ... and a valid copy of HL2 installed.
You can only offer one of those and I already said that's what he needed a couple posts ago.
Re: Question about the HL2 SDK
Posted by Orpheus on
Fri Nov 19th 2004 at 12:04pm
Posted
2004-11-19 12:04pm
Orpheus
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
_________flatlines___________
my head hurts, and my butt is soggy.. BRB
Re: Question about the HL2 SDK
Posted by fraggard on
Fri Nov 19th 2004 at 12:11pm
Posted
2004-11-19 12:11pm
1110 posts
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Registered:
Jul 8th 2002
Occupation: Student
Location: Bangalore, India
My current mode of work is this: I have a desktop at home, where I live, off campus, which I use for work/play. This connection is slower, total data I can transfer is limited, but no restrictions of any sort. The connection is fast enough to play on, so no troubles playing. I just cant get the large files.
I have a laptop, which I lug to my college (university for some of you), download what I want, come home and transfer stuff to my desktop. The T1 line is in the college. But everything is restricted except my total data transfer and speed.
This setup worked for 3 years while Steam didn't exist. And then like the evil landlord in the movies, Steam shows up and demands all kinds of crap from me. Basically my solution so far is that I've played UT2003.
Bah.
Re: Question about the HL2 SDK
Posted by Crono on
Fri Nov 19th 2004 at 12:15pm
Posted
2004-11-19 12:15pm
Crono
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Dec 19th 2003
Location: Oregon, USA
I wasn't saying download ANYTHING at the slower connection. I said AUTHENTICATE there. You can get the SDK gcf file and install HL2 (whatever means fit you) and then take the computer to the slower connection and install HL2, placing in your key and validating it. It'll take a while, but it wont be because of your connection. Then once you're done put steam in offline mode (by exiting and not logging out) and the next time you start it up at college you'll be able to play everything offline.
That's what I was explaining and have explained again :smile:
Re: Question about the HL2 SDK
Posted by Andrei on
Fri Nov 19th 2004 at 5:31pm
Andrei
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Sep 15th 2003
Location: Bucharest, Romania
Does the HL2 SDK contain the HL2.qrk addon (yes, it officialy exists) required for editing using Quark? Or can us Quark users d/l the .qrk from the official site just as we would for any other game?
Re: Question about the HL2 SDK
Posted by Yak_Fighter on
Fri Nov 19th 2004 at 6:06pm
1832 posts
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Registered:
Dec 30th 2001
Occupation: College Student/Slacker
Location: Indianapolis, IN
Could you try talking to the network administrator and ask him/her to allow exceptions for legal programs such as Steam? At my school basically everything was either blocked or had packet limitations that made every single online game unplayable. Some of the more influential students got him to add exceptions to allow for certain programs like WoW, D3, and HL and now it all works great. We still can't use bittorrent or any p2p programs, but we can play HL so it's worth it.