Buggy gun

Buggy gun

Re: Buggy gun Posted by satchmo on Fri Jan 7th 2005 at 8:16pm
satchmo
2077 posts
Posted 2005-01-07 8:16pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
I have a drivable buggy in my map, but when I fired the mounted gun, I
only hear the sound effect of the gun firing but received no visual
feedback of the "energy beam". The objects that I shot at did not
appear to have suffered any damage either.

Is the buggy fully functional and the mounted gun firable in a deathmatch map?
Re: Buggy gun Posted by Nickelplate on Fri Jan 7th 2005 at 8:24pm
Nickelplate
2770 posts
Posted 2005-01-07 8:24pm
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
that seems like one of those tihngs valve did to make it un-fun. I never go it to work in DM, so i am going to have to say it DOESNT work.
Re: Buggy gun Posted by satchmo on Fri Jan 7th 2005 at 9:35pm
satchmo
2077 posts
Posted 2005-01-07 9:35pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
That's a bummer. When I tested the map, I could drive it, but then I was the only player in the map.

Oh well. I guess we'll have to do without until someone figures out a way to re-code it.
Re: Buggy gun Posted by omegaslayer on Fri Jan 7th 2005 at 9:38pm
omegaslayer
2481 posts
Posted 2005-01-07 9:38pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
AG2 might do it.
Re: Buggy gun Posted by Devastator on Fri Jan 28th 2005 at 7:05pm
Devastator
5 posts
Posted 2005-01-28 7:05pm
5 posts 1 snarkmarks Registered: Jan 21st 2005 Occupation: Military Location: US
Omega Slayer said AG2 Might make the boat fire correctly what is AG2????
Re: Buggy gun Posted by omegaslayer on Fri Jan 28th 2005 at 8:39pm
omegaslayer
2481 posts
Posted 2005-01-28 8:39pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Next time PM me :wink:

http://www.adrenaline-gamer.com/
Re: Buggy gun Posted by Bobv on Fri Jan 28th 2005 at 9:55pm
Bobv
198 posts
Posted 2005-01-28 9:55pm
Bobv
member
198 posts 40 snarkmarks Registered: Jan 9th 2005 Occupation: n/a Location: USA
what if you parent a func_tank setup to a buggy, is that possible?
Re: Buggy gun Posted by Guessmyname on Fri Jan 28th 2005 at 10:58pm
Guessmyname
342 posts
Posted 2005-01-28 10:58pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
Doubtful
Re: Buggy gun Posted by Yak_Fighter on Fri Jan 28th 2005 at 11:45pm
Yak_Fighter
1832 posts
Posted 2005-01-28 11:45pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
I have noticed that the alt-fire of the tau will knock around physics crap and will blow up explosive barrels. I haven't had a chance to see it ingame against other players to see if they die from the alt-fire, so I dunno about that. However, I'd think the most effective use of the buggy would be to run over people, as that still works :razz: