Re: Different effects
Posted by Nickelplate on
Fri Jan 7th 2005 at 8:30pm
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Remember in the tech demo when they said we could make anything we wanted out of any material? Remember the person made of water and the fire went up behind them and you could see them?
what ever happened to that? I need to make stuff like that out of water and different materials. what gives? anyone have any idea how to do this stuff?
Re: Different effects
Posted by Leperous on
Fri Jan 7th 2005 at 8:54pm
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Well obviously this sort of thing isn't possible in Hammer, but it seems that models have a decent materials system- i.e. whip out that copy of XSI and make some fire people :razz:
Re: Different effects
Posted by omegaslayer on
Fri Jan 7th 2005 at 9:22pm
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If you remember valve said that source could do a lot more, like the 20
different facial muscles they had in characters, did they ever utilize
it? No, except in the g-mans case. Lets just say that valve was hyping
up their engine a bit.
Re: Different effects
Posted by Crono on
Fri Jan 7th 2005 at 9:39pm
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Actually, all these things are
there.
There's a physics manipulator gun (I'm sure they used
it for development only) which allowed you to combine physics objects
and use them together.
And YES you can make hundreds of
different facial animations, Omega, how do you think people make
mouth movements properly in game? And there are many many many more
then just 20 in ALL characters. Not just major ones.
But, anyway, I believe they were
showing the engine capabilities, not what was available for editing.
I'd imagine you could do some coding to make the entities. But that
would lead to a mod. So, as Lep said, Models would be your best bet.
Re: Different effects
Posted by Rof on
Fri Jan 7th 2005 at 11:54pm
Posted
2005-01-07 11:54pm
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The guy made out of water still exists, by the way. It's shown in the
CS:S video stress test and is called something like predator.mdl. In
fact the stress test is very similar to one of the E3 demo videos.
Also consider the Combine blue-with-swirly-transparent-bit barricade
things. It's clear these can be made, you just need sufficient
expertise with a modelling program.