Re: Some things I noticed
Posted by Orpheus on
Sat Jan 22nd 2005 at 4:16am
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i noticed that the material on alyx's shirt hides her areola very effectively.
i notice the lack of clearly defined pantie lines.
i noticed that she is knock kneed when she walks.
Re: Some things I noticed
Posted by Crono on
Sat Jan 22nd 2005 at 4:20am
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I noticed there isn't very good colliding code when pertaining to models in HL2.
Re: Some things I noticed
Posted by Cassius on
Sat Jan 22nd 2005 at 4:28am
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The real-time shadows are rather bad :sad:
Re: Some things I noticed
Posted by Vash on
Sat Jan 22nd 2005 at 4:38am
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Father Gregory is fat.
Scanners help the combine determine your posistion.
Dog is a robot, all robots are strong.
Your crossbow bolts are electrified, therefore the battery fits.
Re: Some things I noticed
Posted by SaintGreg on
Sat Jan 22nd 2005 at 6:06am
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I notice that 90% of the game feels very scripted.
Re: Some things I noticed
Posted by ding on
Sat Jan 22nd 2005 at 8:35am
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The Combine Force:
How did they "win" the war against the humans? I mean, come on, they
just have small APCs, Helicopters and Gunships. I think we would kick
their asses with our Apaches, B52 Bombers, Stealth Fighters, High tech
tanks,... They would not stand a chance if we team up every single army
in the world. And don't forget that we still have ABC weapons as last
counter measure.
Re: Some things I noticed
Posted by Gorbachev on
Sat Jan 22nd 2005 at 8:50am
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It talks about how the combine assimilated our technology as it works best for our environments.
And I thought the crossbow had red-hot rebar bolts. shrug
Re: Some things I noticed
Posted by Cassius on
Sat Jan 22nd 2005 at 9:28am
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Read the bulletin boards on the walls throughout the SP game - apparently the Combine came out of nowhere and defeated the entire human race in seven days, so they must have used nuclear weapons or somesuch - remember, Breen said that City 17 one of the last remaining population centers.
Also, the Overwatch/Metro police are human Combine forces. Like Dark said, the Combine have a pretty varied arsenal. Also, their ability to, you know, stab a mile-wide tower into the Earth's crust probably came in handy when attacking the our humble species.
Also, according to one of Breen's announcements, the Combine have made it illegal for human beings to have sex :shocked:
Re: Some things I noticed
Posted by Dark|Killer on
Sat Jan 22nd 2005 at 9:31am
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Yeh, so he already defeated us all, lol, so in other words, we havent been able to defeat them with our "PowerfulWeapons" thingy... :heee:
But are the combines the new type of the opposing force army in HL1 ???
Re: Some things I noticed
Posted by DrGlass on
Sat Jan 22nd 2005 at 10:06am
Posted
2005-01-22 10:06am
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From what I know the combine arn't a 'thing' really. They are influence.
I think that the citidel (sp?) is a invation ship that is droped from
the sky and it just eats everything around it. The combine use
conquered species as wepons, like the dropship and strider. Those
are living things that have been made into wepons. Same thing
with the metro cops, those are humans who are under the combine
influence. Those strange walking things in the citidel are
vorgons.
the combine "assimilated" all their tecnology. I see the force on
earth as a slave army that is controlled by the puppet masters (look at
the screen when you reach the top of the citidel).
Re: Some things I noticed
Posted by Myrk- on
Sat Jan 22nd 2005 at 12:21pm
Posted
2005-01-22 12:21pm
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I noticed that the UT2k3 or Doom 3 engine is better... actually if anyone wants to test that... Export a load of HL2 textures and try. I'd love to see what an HL2 environment would look like in Doom 3.
Re: Some things I noticed
Posted by BlisTer on
Sat Jan 22nd 2005 at 1:39pm
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i mean, if irony were made out of strawberries, we'd all be drinking a lot of smoothys right now
Re: Some things I noticed
Posted by Dred_furst on
Sat Jan 22nd 2005 at 2:30pm
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they were going to make you fight those weird things in the citadel,
theyre called mortar synths, theyre living things with mech parts added
to make them big ass killing machines...
I'm gonna pop one in a level with a bunch of rebels and see what happens.
Re: Some things I noticed
Posted by Bobv on
Sat Jan 22nd 2005 at 3:04pm
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Stalkers are humans.. Humans that had all their organs replaced with
saline and are running on some life support thingy. They are basically
human slaves for the combine.
The Combine take over planets by creating a hybrid of themselves, and
the dominant race on a planet - they spread gas that prevents the
inhabitants from reproducing, they put chemicals in the water to make
them forget and fall to their rule. They enslave races with soldiers
that can use the race's weapons, vehicles, and other technology.
This is how the combine get all kinds of technology - their last planet
was Xen, which Gordon Freeman Freed (heh) in HL1, that is why
Vortigaunts are now helping you (they were the smart ones on Xen) but
headcrabs, antlions, fishy sharks, are kinda like some type of tigers,
sharks, etc. on earth - they are wild and untamed, and now not under
the rule of the combine anymore - that is why you see the combine
fighting them. The big blob guy you saw was an actual Combine guy -
because "Combine" soldiers and stuff are partially human.
We can assume most of their technology that they use came from other
worlds they conquered, all they want to do is take all our stuff, the
planet's resources, and turn humans into stalkers to work for them.
i think...
Re: Some things I noticed
Posted by Guessmyname on
Sat Jan 22nd 2005 at 3:09pm
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And of course, surely thousands of headcrabs etc escaped from Black Mesa, thus weakening Human Civilization?
Re: Some things I noticed
Posted by Gorbachev on
Sat Jan 22nd 2005 at 9:42pm
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I actually have Raising the Bar. So I can confirm that. :smile:
Re: Some things I noticed
Posted by pepper on
Sat Jan 22nd 2005 at 10:30pm
Posted
2005-01-22 10:30pm
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i think the citadel is some giant multi-dimensional-star-cruiser to dig
up resources of planets and serve as a barack for the combines and
production factory.
Re: Some things I noticed
Posted by SnarkSephiroth on
Sun Jan 23rd 2005 at 12:23am
Posted
2005-01-23 12:23am
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Very sorry about this double post something messed up my browser. Please don't get mad. :biggrin:
Re: Some things I noticed
Posted by Nickelplate on
Sun Jan 23rd 2005 at 12:47am
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Stalkers are humans that are made into slaves. In the citadel there are LOTS of mortarsynths and crabsynths. I am sure the combine (AKA. the synth) would have no problems wiping the floor with us.
The combine is a lot like th Borg. It asimilates things and makes hybrids. like the combine soldiers are just modified humans. If you saw that one that had been stripped of its armour.
Also, nobody mentioned the badass striders.
[edit] i thought the crossbow bolts were red-hot rebar too, otherwise how do they stick in concrete and stuff. Also, you show me a rayovac 9v that is gonna make enough heat to get a rebar red-hot.
Re: Some things I noticed
Posted by Myrk- on
Sun Jan 23rd 2005 at 1:28am
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Ok... Can't remember where I found this out, but I did. Stalkers are when the combine take a human for use as a soldier, but then find they don't want it as a soldier or something, so they make it a stalker. The combine soldiers are just same as stalkers but with some muscle and a bit more bulk. I'm not sure if they have full legs or not, you can't tell.
Re: Some things I noticed
Posted by Crono on
Sun Jan 23rd 2005 at 1:31am
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I love the amount of back-story and thought that went into HL2. As far as story goes, there's an insane amount of continuity. Honestly, it seems like a lot of this confusion over the terms they use in the game are purposeful. Valve is pretty big on "putting you in the shoes", so if you just woke up and all this crap happened, you'd be confused, they're leaving Gordon's confusion up to the player, I suppose.
Re: Some things I noticed
Posted by DocBadwrench on
Mon Jan 24th 2005 at 8:31pm
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This is a very interesting thread. Since the release of Half Life
2, I have been very impressed with both the continuity and the fact
that Valve lets us speculate!
So many video games spell this stuff out with giant black
crayons rather than using the subtlety that this game does.
Rather than dump a lot of exposition on us, Valve put in easter-eggs
that would reward those of us who pay attention to the details.
Personally, I love that.
A suitable comparison (story-wise) is comparing this game with, say,
any of the Metal Gear Solid games. MGS buries you with poorly
translated, poorly voiced "story" segments that, ultimately, don't
contribute one damned thing to the gameplay. It's just stuff to
pound on the controller button to bypass. Needless to say,
there's none of that in Half-Life 2.
The more you explain, the more hokey it gets. In the care of
another production crew, HL2 could easily have been yet another hokey,
schlockey Aliens-conquer-the-world game. :smile: My two cents...