Re: Speedmap Saturday
Posted by mazemaster on
Sat Mar 12th 2005 at 4:46am
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Tomorrow (Saturday) is the start of spring break, but I don't leave campus until Sunday so I have a day completely free.
I intend to make a quality HL2DM map from start to finish tomorrow. The rules: everything must be stock, and everything must be done tomorrow. By everything I mean the whole deal - think up the style, plan the layout, make the geometry, add details, playtest, and edit. I don't know if its possible.
Anyways, I will post updates throughout the day. If anyone has ideas or would like to help do team-mapping, feel free to post or message me (email/msn messenger: n_alger_ at hotmail).
Re: Speedmap Saturday
Posted by Gwil on
Sat Mar 12th 2005 at 11:37am
Posted
2005-03-12 11:37am
Gwil
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Insanity, nothing but. I'm intending to "speed map" before April time,
to get a release out at last, but not over a 24 hour period :razz:
Just use the time to fix the water bugs in Island17! runs away :wink:
Re: Speedmap Saturday
Posted by azelito on
Sat Mar 12th 2005 at 11:44am
Posted
2005-03-12 11:44am
azelito
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Speedmapping is fun. I used to speedmap maps for TS with a friend, we'd do one map each and see whos was the best.
Re: Speedmap Saturday
Posted by Orpheus on
Sat Mar 12th 2005 at 1:26pm
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No offense intended, but i can recall only one map made in a day that was worth a s**t.
cannot recall its name, but it was a HL/DMC map. sadly even though i know the author I cannot recall which. :sad:
One day maps tend to be exactly that, one days worth.
Re: Speedmap Saturday
Posted by ReNo on
Sat Mar 12th 2005 at 2:52pm
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I'd be interested if I didn't have other things to do today (and it
wasn't near enough 3pm already!). I'm certainly up for giving it a shot
in the future. Best of luck with it by the way Maze, should be
interesting to see how it turns out :smile:
Re: Speedmap Saturday
Posted by Tracer Bullet on
Sat Mar 12th 2005 at 5:09pm
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Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
Maybe if you keep it SMALL and don't try any effects that you aren't dead-sure how to do... It takes me weeks just to tweak the lighting in most of my maps.
Re: Speedmap Saturday
Posted by mazemaster on
Sun Mar 13th 2005 at 3:50am
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Hmm, its not going so well... Still got a few hours...
Re: Speedmap Saturday
Posted by Orpheus on
Sun Mar 13th 2005 at 3:54am
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I just finished a critique.. does that count?
Re: Speedmap Saturday
Posted by satchmo on
Sun Mar 13th 2005 at 4:07am
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Does anyone know Kasperg from TWHL? I bet he can crank up a decent DM map in a day. He typically completes a map in three days, and they look very impressive.
Re: Speedmap Saturday
Posted by mazemaster on
Sun Mar 13th 2005 at 4:59am
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I give up. My map is crap. Maybe another day.
Re: Speedmap Saturday
Posted by parakeet on
Mon Mar 14th 2005 at 2:22am
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I think ill do that on the start of my spring break
Ill make my mother make me :wink: one great thing about parents is you can make them motivate you.
And it'll be the start of a mapping frenzy from me as soon as i get windows up and running again
Re: Speedmap Saturday
Posted by thursday- on
Mon Mar 14th 2005 at 7:02am
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Occupation: A-Level Student
Location: England
Maybe 48 instead of 24hours? :smile:
Re: Speedmap Saturday
Posted by Dred_furst on
Mon Mar 14th 2005 at 2:16pm
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Sep 3rd 2003
Location: UK
how did it go? i wanna know :biggrin: that rhymes lol