Valandil

Valandil

Re: Valandil Posted by Spartan on Fri Jul 1st 2005 at 5:04pm
Spartan
1204 posts
Posted 2005-07-01 5:04pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
Well many of you may already know about Valandil. Progress is going
great but we are in need of a few more team members. Mainly another
coder, another animator, a few more mappers, and some more texture
artists. If you have any interest in joining please e-mail Bill at
bill@valandilmod.com, or send him a PM on the Valandil forums. The
official site can be found here. http://www.valandilmod.com

If you don't already know. Valandil is a Half Life 2 mod that focuses
on medieval warfare. There will be 3 different factions to join and
several different classes to play, as well as the use of seige weapons.

User posted image

User posted image

User posted image
Re: Valandil Posted by French Toast on Fri Jul 1st 2005 at 5:42pm
French Toast
3043 posts
Posted 2005-07-01 5:42pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I'd go as a mapper, seeing as this looks like a very promising mod from
the previous media releases I've seen, but I haven't mapped in a while
really. Plus, I have to get to work on turkeyburgers for
Fortress-Forever.
Re: Valandil Posted by Dark_Kilauea on Fri Jul 1st 2005 at 5:44pm
Dark_Kilauea
629 posts
Posted 2005-07-01 5:44pm
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
Once I find some time, I think I'll sign up as a mapper.

Until Later...
Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: Valandil Posted by Spartan on Fri Jul 1st 2005 at 5:57pm
Spartan
1204 posts
Posted 2005-07-01 5:57pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
The team workin on it is filled with a lot great mappers modelers,
texture artists, animators, etc. Bill makes sure we stay on track and
from what I've seen so far everything is top notch. I'm really glad I
joined up. It's hard to choose a mod these days. There are so many
great ones. There is going to be a lot of competition among mods in the
Half Life 2 community.
Re: Valandil Posted by Windows 98 on Fri Jul 1st 2005 at 7:52pm
Windows 98
757 posts
Posted 2005-07-01 7:52pm
757 posts 86 snarkmarks Registered: Apr 25th 2005 Occupation: Student Location: USA
Hahaha freewebs :smile:

Id join as a member, but i dont think im that good
http://img362.imageshack.us/img362/8521/windows981dk.jpg

Nickelplate is my dad
Re: Valandil Posted by Spartan on Fri Jul 1st 2005 at 8:14pm
Spartan
1204 posts
Posted 2005-07-01 8:14pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
Hahaha freewebs :smile:
Who's website are you looking at?
Re: Valandil Posted by Andrei on Fri Jul 1st 2005 at 9:10pm
Andrei
2455 posts
Posted 2005-07-01 9:10pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
I think he thought the link to your site was the mod's adress. :biggrin:
Re: Valandil Posted by Madedog on Sat Jul 2nd 2005 at 7:55am
Madedog
487 posts
Posted 2005-07-02 7:55am
Madedog
member
487 posts 128 snarkmarks Registered: Jan 5th 2005 Occupation: Level Designer Location: Estonia
lol... I'm already tied with two mods, so - sorry, but I ain't going to participate :sad:

But - otherwise it seems a cool one, alas I am not interested in
Medieval times... I never liked history. It was (you call it F, right?
As Failed?) 2, so I cut the crap.
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
Re: Valandil Posted by Spartan on Sat Jul 2nd 2005 at 4:23pm
Spartan
1204 posts
Posted 2005-07-02 4:23pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
We mainly need another coder. We have a large team and a coder but with
all thw work we've got it would help out a lot to have a second one. Of
course they are hard to come by. Another animator and maybe another
mapper or 2 would help also.
Re: Valandil Posted by SaintGreg on Sat Jul 2nd 2005 at 4:54pm
SaintGreg
212 posts
Posted 2005-07-02 4:54pm
212 posts 51 snarkmarks Registered: Dec 3rd 2004
Don't you already have like 50 people?
To get something to work, sometimes you just have to beat your head against the wall longer; the skin grows back, but the brick doesn't.

Source hates soup!
Re: Valandil Posted by Myrk- on Sat Jul 2nd 2005 at 5:24pm
Myrk-
2299 posts
Posted 2005-07-02 5:24pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
That map screenshot looks like HL1 tbh, no offence to who did it, but Piranesi looks just as good (From CS 1.5).

<div class="abouttext">Message submitted 0 minutes after original post:</b></div>
I always find it funny how people think coders are more rare than animators...
-[Better to be Honest than Kind]-
Re: Valandil Posted by Andrei on Sat Jul 2nd 2005 at 10:01pm
Andrei
2455 posts
Posted 2005-07-02 10:01pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Something about those screenshots reminds me of Gothic.
Re: Valandil Posted by Spartan on Sat Jul 2nd 2005 at 11:01pm
Spartan
1204 posts
Posted 2005-07-02 11:01pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
Something about those screenshots reminds me of Gothic.
Seeing as how this is medieval warfare I'd hope so. By the way to
aleviate any confusion this is a multiplayer game. It's not an MMORPG.
Re: Valandil Posted by Andrei on Sun Jul 3rd 2005 at 9:55am
Andrei
2455 posts
Posted 2005-07-03 9:55am
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
(as if you could make a MMORPG
with the source engine. just imagine -- 200 people stuck on
dm_overwatch each tortured by ~ 1400ms lag). :cool:
Re: Valandil Posted by MisterBister on Sun Jul 3rd 2005 at 11:10am
MisterBister
277 posts
Posted 2005-07-03 11:10am
277 posts 78 snarkmarks Registered: Oct 17th 2004 Occupation: studying Location: SWEDEN
(as if you could make a MMORPG
with the source engine. just imagine -- 200 people stuck on
dm_overwatch each tortured by ~ 1400ms lag). :cool:
As far as I know there is actually one MMORPG based on source somewhere
out there. The game is probably being created right now... But thats
all i "know"..
Re: Valandil Posted by Andrei on Sun Jul 3rd 2005 at 11:47am
Andrei
2455 posts
Posted 2005-07-03 11:47am
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Even If you could squeeze so many players in a map for source the game
would still be unplayable because of the lag. The more the laggier. I don't think those guys will be able to pull this one off.
Re: Valandil Posted by Spartan on Sun Jul 3rd 2005 at 2:18pm
Spartan
1204 posts
Posted 2005-07-03 2:18pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
Even If you could squeeze so many players in a map for source the game
would still be unplayable because of the lag. The more the laggier. I don't think those guys will be able to pull this one off.
What guys?
Re: Valandil Posted by ReNo on Sun Jul 3rd 2005 at 3:01pm
ReNo
5457 posts
Posted 2005-07-03 3:01pm
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Sure you could create an MMORPG using source, provided you heavily
modified it. Obviously the current netcode is suited to small numbers
of players as opposed to large, and the maps are detailed FPS levels
not large scale RPG settings, but you aren't just going to "up the
player limit" to turn it into an MMORPG. I'm sure the team building the
game (which is a commercial product by the way, if you are meaning the
one I think you do) are making a whole load of changes to the engine to
make it more suitable for their type of game. For example, in HL2DM
there is a lot of detailed information being thrown back and forth over
the net (think of the physics alone!), much of which an MMORPG wouldn't
need to bother with. Rip out some of that stuff and you are freeing up
bandwidth for larger numbers of players, and more stat based
information to be transmitted.

So I guess its gonna be pretty hard for a mod team to pull off anything
like an MMO, there isn't any reason why people who have properly
licensed the engine and are willing to make plenty of tweaks to it
cannot.
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net
Re: Valandil Posted by Spartan on Sun Jul 3rd 2005 at 3:06pm
Spartan
1204 posts
Posted 2005-07-03 3:06pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
Like I already said. Valandil is a team based multiplayer game like DoD or CS. It is not an MMORPG.
Re: Valandil Posted by ReNo on Sun Jul 3rd 2005 at 3:23pm
ReNo
5457 posts
Posted 2005-07-03 3:23pm
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
We weren't talking about Valandil - read the past few posts.
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Designer @ Haiku Interactive | ReNo-vation.net
Re: Valandil Posted by Spartan on Sun Jul 3rd 2005 at 3:38pm
Spartan
1204 posts
Posted 2005-07-03 3:38pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
We weren't talking about Valandil - read the past few posts.
So your admitting to derailing the topic. Ok thanks.
Re: Valandil Posted by habboi on Sun Jul 3rd 2005 at 5:11pm
habboi
782 posts
Posted 2005-07-03 5:11pm
habboi
The Spammer of Snarkpit
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Calm down Spartan :razz:
Looks good umm but I swear your working for the NF team? I even have your msn :S I must have been drunk or something...
Re: Valandil Posted by Spartan on Sun Jul 3rd 2005 at 5:23pm
Spartan
1204 posts
Posted 2005-07-03 5:23pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
Calm down Spartan :razz:
Looks good umm but I swear your working for the NF team? I even have your msn :S I must have been drunk or something...
I had planned to work on NF also, but I decided it wouldn't be a good idea to work on a 2nd mod plus my other maps and art.
Re: Valandil Posted by habboi on Sun Jul 3rd 2005 at 6:25pm
habboi
782 posts
Posted 2005-07-03 6:25pm
habboi
The Spammer of Snarkpit
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So in other words you are leaving or have already left NF :razz:
*Guess I wasn't drunk :wink: *
Re: Valandil Posted by Spartan on Sun Jul 3rd 2005 at 6:43pm
Spartan
1204 posts
Posted 2005-07-03 6:43pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
So in other words you are leaving or have already left NF :razz:
*Guess I wasn't drunk :wink: *
I was never part of NF to begin with. I just talked a lot with Kremator
about it. I did give a lot of good ideas to use in the mod.