Re: Blending textures
Posted by Flynn on
Wed Jan 3rd 2007 at 11:34am
Posted
2007-01-03 11:34am
Flynn
member
454 posts
695 snarkmarks
Registered:
Oct 1st 2004
Location: England
Alright, this is the contents of my test.vmt file:
"WorldVertexTransition"
{
"$basetexture" "/concrete/concretefloor028c"
"$basetexture2" "/nature/grassfloor002a"
"%tooltexture" "/nature/grassfloor002a"
"%keywords" "test"
}
I P.M.ed it to Andrei and he said everything was A-okay.
Re: Blending textures
Posted by Flynn on
Wed Jan 3rd 2007 at 6:45pm
Flynn
member
454 posts
695 snarkmarks
Registered:
Oct 1st 2004
Location: England
Nope-sorry fishy you are completely wrong. I just gave a "bad example" in the literal sense. I forgot to mention that I had played around with that file before and tried every possible thing that I could. I simply forgot to change it back before posting the file. I'm sorry to spoil your rather witty reply :razz: I have tried putting the file in both "materials" and "materialsrc" in both the "Half-Life 2/hl2" and the "Sourcesdk_content" directories. Both nothing.
Here it is:
"WorldVertexTransition"
{
"$basetexture" "\concrete\concretefloor028c"
"$basetexture2" "\nature\grassfloor002a"
"%tooltexture" "\nature\grassfloor002a"
"%keywords" "test"
}
Re: Blending textures
Posted by Flynn on
Wed Jan 3rd 2007 at 10:31pm
Posted
2007-01-03 10:31pm
Flynn
member
454 posts
695 snarkmarks
Registered:
Oct 1st 2004
Location: England
lol you know when you think "Ah, that was it" but then it turns out not to be. I have have thought that about a dozen times with this saga. I replaced the backward slashes with forward slashes and removed the first forward slash and then saved the file over the existing file in my Half-Life 2\hl2\materials folder and started up Hammer typed in the keyword "test" and nothing happened. Nothing whatsoever happened. Nothing whatsoever. No texture displayed, nothing. Out of all the mysteries I have dealt with in Hammer, this has got to be the strangest one yet. Especially considering how easy Andrei said it would be in his tutorial. Here's the "new and improved" file :biggrin: :
"WorldVertexTransition"
{
"$basetexture" "concrete/concretefloor028c"
"$basetexture2" "nature/grassfloor002a"
"%tooltexture" "nature/grassfloor002a"
"%keywords" "test"
}
Re: Blending textures
Posted by Flynn on
Thu Jan 4th 2007 at 3:00pm
Flynn
member
454 posts
695 snarkmarks
Registered:
Oct 1st 2004
Location: England
O.M.G. it works! I was able to change the file extension in windows explorer!!!! O.M.G. Captain P you are my virtual hero!!!! O.M.G. O.M.G. O.M.G.!!!!!!! You are everyso reliable and consistant in your replies!!!! Thank you so very much!!!! Extra Snarkmarks for you!!!! :kitty: :kitty: :kitty:
Sorry I just had to do all that lol. It's as if christmas has come all at once. It even works in game and everything! Thank you for being everyso helpful all of you guys.