Snarkpit Maps Archive

Counter Strike Source Ambush

Beta
Ambush is a small map that starts out quick. The CT's start off in two Army trucks that are blockaded in the street. Terrors start out in their compound, which overlooks the ambush spot, or in a mosque across the street. The Army trucks are trapped inbetween a debris blockade and a burning fuel tanker that's been destroyed by a carbomb. The action starts out fast because some CT's and T's can see each other, but if you duck you're out of their sights ... so pull the trigger quick or fall back.

I've spent a lot of time tweeking the navigation mesh so that bot's run pretty smoothly on the map. With my 3ghz 512mb ram 128mb radeon 9800 system I can load up 15 bots for 8 on 8 matches and it's pretty damn fun. More then that though and the bots start taxing my system to much and the fps start to get out of hand.

I've labeled all the area's of the navigation mesh so that you can use the radio to give out locations and if you play with bots they will give you locations as well. Most of the area names are pretty fitting. The closest match I could get for the mosque was 'Inside' which I'm not really happy with. I've got Apartments, Market, Upstairs, Downstairs, Porch, Balconey, Alley, CTSpawn, Truck (the destroyed fuel tanker), Atrium, Inside, Outside, Middle, Stairs, Dumpster and Tunnel ... I think that's all.

Half-Life 2: Deathmatch XdboxX

by XdboxX
Beta
Try this wonderful map now. Instant action !! Action packed!! :)

Half-Life 2: Deathmatch dm_park

Beta
Hello this is my first map i have gotten good feedback from steam forums and wanna get some other opinions and advice from more advanced mappers.It has plenty of cover and props to throw around as well as a to story building with a snipers nest.Ive been working on my laptop @ work so screenshots might suck a little.

Half-Life 2: Deathmatch Dm_Park

by DrGlass
Star map!
[March 9th update]

Performace update, I'm going to try and play test this bad boy. Much better fps and wepon placement.
This was a three day project to create a contest map for hl2:dm

There is a large canal running down the center seperating the two sides. On one side is a parking lot and a building that is under construction. The other side is a small back alley projects area.

Players have to fight their way to the higher ground or risk running into the middle for the powerful rocket launcher.

[jan 16th update] Well I'm going to put this at 100% because I feel that I am done, becuase valve has the map and I dont think I should change it. I would much rather play test it... alas...

Counter Strike Source contraband

by oetroc
Beta
This is my first map. This is a wharehouse, filled with illegal goods and munitions. The terrorists use this wharehouse as a source of income which will fund their terrorist activities. The CTs start outside and have to clear out the hostiles within. I hope by completion that the map will have a sewer system, vent system and in general, an ample amount of routes and camping spots for the player to utilize.

The car on the hydro lift moves up and down via the switch nearby, trap an enemy under the car while its closing for a nasty effect.

The location in screenshot 3 makes for some good knife fights.

The map is nowhere near completion, many rooms still have to be created, textured and props must be added to existing rooms and those that are to be created.

I appreciate any comments or suggestions, thank you.

NOTE: go to the related link for more screenshots

Half-Life 2: Deathmatch Brier

by chony
Beta
First Half-Life map ever. A model of my house.

Half-Life 2: Deathmatch crossfire219

by ding
Beta
My Crossfire Deathmatch rebuild for Half-Life 2 in "Ravenholm style".
I am creating this map for me and my friends of battlesquad.org to play it on LAN parties.
You can download it as soon as it is finished for your own servers.

Half-Life 2: Deathmatch dm_rebar

by Ferret
Beta
My first attempt at the Source Engine. Plays well with 5+ players, however 8+ it starts to get phenomenal gameplay. Will release sooner or later. Havn't decided whether or not I want to submit for the Valve competition. Everything is done but small tweaks and maybe player start and weapon tweaks.

Counter Strike Twintowers

This is a aim map.!

The map base is two towers facing each other.
The gameplay is tested in 6v6 and people often wants it on our server, thats why i upload it here.

(You may try gameplay on our ffa server: 80.190.246.176:27025)

Counter Strike Source fy temple_beta

by blafa
Beta
Do you want to complet my new source map. The map is a fy map and i need some one to fix the textures and models. I think it could be a fun map if someone complete it. Im not so good to make maps thats why i need help

If you wants to complete my map or have any questions e-mail blafa_blafa@hotmail.com

Half-Life: Deathmatch crowbar_box

by venomus
Wh0 R t3h 1337 cr0b4r n1nj4??

Jump on black square to do n1nj4 leap...

No fall damage on ground...

Recommended about 8 players or duel at you LAN =D

Half-Life 2: Deathmatch dm_petrol

b8 release!

Last release, time to move on.

A refinery for the Northern Petrol corporation.

Public beta 8 is available for download.

Comments/bugs are apprecieated though please note it is final so I can't change much, major fixes or problems may get changed as I see fit.