here is a super duper annotated picture, ill do it to the rest when im not so tired.. lets see
basically, it doesnt look very interesting - it looks ok, but fairly
plain, and a little odd in places (no doorframe, bottom right corner).
if you wanna spice it up, try adding vents in the ceiling area above
those lights.
give them support bars/hazard lights to enhance the detail further..
essentially vents, or vertical wall struts, for example, are large
brushes (ie low r_speeds) made their best with colour, or innovative
detailing.
also, you need a guard rail on that 2nd floor door, and possibly the
stairs - and puit some supports under the platform, it just doesnt look
right jutting out of the wall with nothing to hold it up.
finally, i personally would put the lights slightly higher, and
definately change the texture for them.. the low res circular lattice
thingy you have now has always been ugly :/
apart from that, it looks good. just build on what you have, and bring the map to life with realism and ambience :smile: