Not much to go on from that shot. It would really help if it were compiled, or at least closer to the buildings. I can't really tell how it'll look in game.
Although if I had to say something it'd be that the buildings all look too gray. Some texture variation wouldn't hurt.
Would it be possible to put large puddles in, or just wet concrete from dripping pipes etc, and fake light reflecting off the water somehow? That could work in one or two places maybe, where the light streaks directly down to the wet areas. Or that could be a terrible idea, who knows.
Might want to look into custom shaders. They're not too complex and would add dramatic detail to areas.
Wet, is really something that lacks in almost any game. Sure, there's pretty water, but nothing really gets wet, or appears to do so. (I'm talking about concrete, for example. It's along the lines of people always making flat roads in maps. No sense.)
Would it be possible to put large puddles in, or just wet concrete from dripping pipes etc, and fake light reflecting off the water somehow? That could work in one or two places maybe, where the light streaks directly down to the wet areas. Or that could be a terrible idea, who knows.
Posted by reaper47 on
Thu Jul 13th 2006 at 11:58pm
Alright, the green will be gone soon, at least the strongness of it. It was more of an experiment. I'll try something with this map, blocking out the basic shapes very quickly but making sure the proportions work well enough to add detail later without problems. I'm not sure if it will work as smoothly as I planned but hopefully I can present a gameplay dummy sooner and change parts more easily in that phase. This is far from final release quality.
I saw the neotokio pics of nuclear down. They have some awesome work on their site any you're right the map looks excellent.
What made me want to go for the theme? Well, I wanted to do a map in a big futuristic city for ages. Since I saw The Fifth Element in cinema. There's something almost natural about these huge cities that look like they grew bit for bit over hundereds of years. I find it a very interesting theme. This map actually neither takes place in Tokio nor does it follow the "cyperpunk" theme too closely. It's just a description that I think creates the right picture in people's heads of how I want it to look like in a finished version.
I'm still looking for elegant ways of making the lower floors bright enough. HDR might help here or there, otherwise I'll just have to put in some spotlights.
There are always going to be places in rooms that large where light just will not reach.
Work on those.
(If you wanna secret, put a black texture on bits you want to look like it goes on past the lights ability to reach, even when the area stops.)
Posted by Captain P on
Wed Jul 12th 2006 at 9:47pm
Top part of that screenie looks good, bottom part not so. Yeah, there's some rough brushwork going on there and nothing much of interest, but it's mainly the lighting that's bad there. I don't think the drab greenish works well with the (nice) white light sipping in. The blueish around the corner works better I think.
I think the vertical composition is nice, the floor really lends itself to be even deeper - a endless dark shaft probably fits very well here. :smile:
Nice start, looking forward to how you're gonna work this out.
I especially checked out the mod Neo Tokio :biggrin:
Not much content released on their side, but the idea is much older than any mod. I try to get reference from a couple of sources (including the back of my head) to make it look like a bit more unique.
This is a very early concept shot, btw. which should explain things like the stairs. I'm glad you like it already. I put a lot of emphasis on lighting here.
I think everything in that shot looks great, except for the stairs which, in my opinion, look very awkward. If I were you, I'd either make the stairs extend all the way to the ground, or smooth out the underside. If you wanted, you could add a burning trashcan and some flattened cardboard boxes, like a hobo lives under the stairs :smile:
But seriously, I really do like the top half of your screenshot, especially.
Also, have you checked out the source mod Nuclear Dawn? Their neotokyo map is breathtaking, imo.