First non-work stuff I've made in a long while, so I thought I'd throw up an early WIP. It's for Mapcore's
1024 unit contest - the idea is to build a fully playable HL2DM map inside a 1024 cube. Mine's a bit abstract, as I just started throwing down some brushes to see where it would take me. Turned out to have quite a clash of styles - so I've got a real world industrial building up the top, UT deathmatch arena stylings in the mid-level, and some trees for, you know, decoration :biggrin: Might try and bring things together into a more coherent end product - scrapping the top level as it exists right now would be a good start!
Deadline is Monday, so I dunno if I'll end up finishing it, but hey, that's what this thread is for :wink: