WIP / Concept Area Screenshots by ReNo

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  • added Sun Jan 22nd 2006
  • updated Sun Jan 22nd 2006
  • more content for: Half-Life 2: Other...

Map Description

NOT a real map - just a map to link the WIP screenshots thread to. Just a workaround to make a non-map specific thread in the map forum in other words :)

Discussion

Posted by ReNo on Thu Jan 26th 2006 at 1:16pm
[Author]

It's hard to say for me really, as I was building bits here and there
while also playing around with the AI and actbusy system. Hours as
opposed to minutes though, probably a few hours or something mucking
around with the actual structure, lighting, props and textures.
Posted by Dark|Killer on Thu Jan 26th 2006 at 10:55am

<html><head><link rel="stylesheet" href="themes/standard.css" type="text/css"></head><body topmargin=2 leftmargin=2>I really feel like doing something, but im just bored...;P

[Edit}

I cant see the text here,
i hope you dont mind me screwing up a little with spelling atm...

anyway, how many minuteshours does it take you to make that map reno??? and morph ?
Posted by Orpheus on Thu Jan 26th 2006 at 10:13am

Addicted to Morphine said:
Is this alright?

User posted image

And goodnight by the way :smile:
Must be cause the thumb loaded quick, and the image took normal time.

Lots of orange turf you got in that one bud. :heee:
Posted by Addicted to Morphine on Thu Jan 26th 2006 at 7:00am

Is this alright?

User posted image

And goodnight by the way :smile:
Posted by Crono on Thu Jan 26th 2006 at 6:55am

My point is, people don't use it that way. The only times I've ever seen that used is where people don't make a seperate thumbnail image ... so it just resizes the large ass image to a small resolution.
Posted by Addicted to Morphine on Thu Jan 26th 2006 at 4:37am

Ah, thanks Crono and Orpheus, I see now. I'll be sure to use the imageshack thumbnail code if I post anything here.
Posted by Orpheus on Wed Jan 25th 2006 at 9:13pm

Lep coded two examples of posting screenshots.

One is the example Crono says, where it resizes the dimensions to 800x600, but the file size remains the same.

The other is actual code where you post 2 screens, one a full size, and the other a thumbnail size.

You link to the thumb at say 10k, and the thumb links to the full image say 110k.

the code was made specifically for 56k users ages ago, but is seldom used.

[ thumb=thumb.jpg]big.jpg[ /thumb] (remove the spaces.)

The only drawback is having a location to post both images and the actual creating of the images before hand. Other than that, it works great.
Posted by Crono on Wed Jan 25th 2006 at 8:27pm

If the thumbnail is a new picture which is significantly less file size: yes. If you use the snarkpit "optimization", NO, it just resizes the image (as far as I can tell), so you're still loading a 100 KB image (or something like that)

Just saying "make a thumbnail" doesn't mean much if you don't realize that resolution and file size aren't a 1:1 ratio to each other.

Anyway, I'll try posting some stuff in the next few weeks. Have a bit of work to get done first.
Posted by Addicted to Morphine on Wed Jan 25th 2006 at 8:08pm

Basically -- if I post a thumbnail, does it make you cache the whole
image first before it displays the small thumbnail? In other
words, does it actually help to have thumbs?
Posted by Orpheus on Wed Jan 25th 2006 at 6:40pm

I am not exactly sure what you said but, there are a s**tload of thumbnail generators out there that do a wonderful job. Whats the problem uploading two images and using the snarkpit codes to utilize them?