I've been meaning to get these shots up for a week or so, and have
finally found the time. It's a small dod source map I've been working
on for a month now on and off, and is about 30-40% complete (I probably
should get it up in my profile).
It's set in a small crossroads village/farm area on D-Day morning, with
5-6 buildings, a bridge and stream, fields and hedgerow. The layout is
more of a triangle shape, with the aim of reducing the amount of path
based play by placing the capture points across a wider area in the
middle. Hopefully encouraging more teamplay.
It stills needs optimizing, I got a bit carried away at one point, this
is a cut back version. I haven't much time to work on it at the moment,
what with working, commuting 4 hrs a day, and my single player project.
Hopefully I'll find some free time soon to add more. Enjoy.
(Oh, and the water currently in use isn't the final one, I'm still
trying to find one, though I'm leaning towards a nice clear look)