Snarkpit Maps Archive

Sven Co-op (HL) target range

by hydeph
Beta
A small target range with custom models. Based on Magnum Force with Clint Eastwood (Dirty Harry).

Half-Life 2: Deathmatch Carnival_V1.0

by Stadric
Beta
Somewhat laggy, I know, I know, I'll fix it...eventually.

Half-Life 2: Deathmatch Codenamedeath

by Damic
Beta
Me and a school friend are making a map.
Its a dark map with some AI in it (if we can make it work :() its still in Alpha fase, but it goes fast to beat fase :p

I hope (if its ready that everybody enjoye's it :D

ps. the link is to images :)

Half-Life 2: Deathmatch codenameschool

by Damic
Beta
A map of the school where I'm going

Pics see related link

Half-Life: Deathmatch grainstorage

by [Jako]
Good for lanparties with 2-4 players.

Counter Strike Source aim_killhouse

Beta
Inspired by the map from R6 Rogue Spear this is my version of killhouse. Only thing left on completion is 3D skybox and vegitation. This is nothing but a fast paced aim map with buy zones and lots of hidden places to find in a small spot.

Half-Life 2: Deathmatch dm_storage_facility

by cybox
That's a conversion of my Halflife map "storage facility". Now It runs under the Source Engine, but with the original HL1-Textures. Those were taken from the "we've got Hostiles" original Part of HL1. It's a medium sized map for up to 12 player, I think. It is relatively simple and fast, so it should run fine even on slower machines. Have fun with it - Merry Christmas !

Counter Strike Source de_knight

by Frips
Knight Valley - Bomb/Defuse
by Matthew Roosa (a.k.a Frips)
After the Discovery of the unique Knight Valley Castle buried within the mountainside it was built into, Davis International, one of the worlds leading global corperations offered to fund the restoration of what was dubbed one of the most important architectural finds of the Twentieth century.

Terrorists: Davis International has been using the restoration as a cover story, using the area to store weapons and dump hazardous waste without reguard to the environment. As part of the local militia You must either destroy the weapons cash located at the entrance to the oldest part of the castle, or destroy the courtyard and entrance to the building housing and taking part in the dumping.

Counter-Terrorists: It is reported that a local militia group is planning on disrupting Davis International's efforts on restoring the Knight Valley Castle. It is believed that the terrorists are targeting supplies and Davis International's on site base of operations. Protect the supplies and surrounding community and eliminate the terrorist threat.
Thanks to anyone who plays this and offers or has offered input.
Updated 12-9-05
Now 64 Spawn Points
Slight improvement to the layout
Optimized Map, should improve FPS
Custom nav file, should improve bot reaction

Counter Strike Source de_something

by sonicdm
Beta
this is basically the only map i have gone this far on. its all i can really say.

Counter Strike de_something

by 2dmin
My first released map. Please leave feedback. A simple Bomb/Defuse map with a large single floor building full of storage. Large garden. High r_speeds.

Half-Life: Deathmatch Chro_Kidney

Beta
This is a industrial style map. I am still working on weapon placement and that's about all. I left this map alone for about a year or two. This was all built with worldcraft 2.1. The original rmf file was donated by Dave Johnston. The map in progress is similar to the original rmf which was used and the basis.

Half-Life HL:Nightwatch Chapter 9

for Half-Life 0
Beta
Chapter 9: Lambda Annex stuff that I worked on for the HL1 version.