Snarkpit Maps Archive

Half-Life: Deathmatch dm_solaris

Beta
I've started rebuilding this map from scratch as the brushwork was pretty sloppy and r_speeds were bad. The rebuild will be my main entry for the Snarkpit 2004 mapping comp....hopefully! :)

Half-Life: Deathmatch dm_px103

Beta
Another map early in development set on a rather overused 'floating' islands theme. Only one (and a half) islands to show from the screenshots so far - though I plan on there being a few more, to create a small open map with fast gameplay for 2-4 players. I've since combined this map with another I had in development so expect new screenshots soon...

Team Fortress Classic (HL) Saving Private Ryan

My first & only TFC map. Private Ryan must escape from the town to the escape craft waiting on the beach, with Allied and Axis teams fighting over him. Also comes with sub-objectives.

Half-Life: Deathmatch kndyone

A conversion of the Opposing Force level 'Kndyone' for use in normal Half-Life.

Half-Life: Other... Outland

by ReNo
I was asked by the leader of the Adrenaline Gamer modification Bullit to create a CTF map for the new gamemode being added to the next version of the mod, and so I was only too happy to oblidge. The map was a pleasure to work on but due to the size constraints of HL mapping I simply couldn't fit in everything I wanted. The hugely open base entrances came off very well in my opinion - not only looking good and providing lots of cool gameplay possibilities, but it also runs well. As its a big map, its best for full sized CTF games of 12 players or so. As this map is part of the AG mod, it can be found included in the newest AG version, which can be downloaded from their website... http://www.planethalflife.com/agmod

Action Half-Life Killington

by BeerDog
Killington is a small map that features the weather system that ahl has to offer. It was designed so you can get anywhere on the map. The buildings are spaced to allow stunting to and fro. The height of the buildings are low to allow climbing. This map was released with AHL Version 1. It's also my first collabration map with mappers Corpsinhere and Koas.

Half-Life: Deathmatch Booster Tower

by SkyOniX
Beta
Best suited for 1on1 play. Set in space. Turned out really cool if I do say so myself.

This is my second map

Half-Life: Deathmatch Mega_House

by Cyax
One of my earlier maps where I made a house with a lot of rooms, and filled those rooms with random objects.

Half-Life: Deathmatch Crossroads

by Cyax
This is another of my really early maps when I began mapping. Connectivity is nice, but the map is fairly small.

Half-Life: Deathmatch Scarred Earth

by Cyax
This ones fairly small, it consists of shotguns and stuff to hide behind, small fun deathmatch map especially good with a smaller group of players.

Half-Life: Deathmatch Crate_Land

by Cyax
My very first half-life map.