Snarkpit Maps Archive

Half-Life Jump Program

for Half-Life 0
Beta
I made this awhile back, a friend and myself were watching the Matrix and he's like could you map that? I said yeah, and look where we are now. No real reason to download this, just look at the screenshots. Don't waste a good 6 minutes of your life lol.

Map Status - Completed

Team Fortress Classic (HL) Agility

This is a skill jumping map, used for use of improving ones concs jumps. Consists of 8 jumps that get more challenging as you get farther through the map. This is for players who have the basics of conc jumping. Scoring is if you complete the map you get 200 frags.
Map Status - Completed

Half-Life: Deathmatch BumperCars - Pyramids

Available with BumperCars Alpha 2.2 and above. This is my second BC map, which became official the day I released it. It is set somewhere in Egypt at high noon. 4 pyramids are connected together, all four are connected to a center piece where a power-up stands. Don?t fall off, you?ll die instantly if you touch the scorching hot sand.
Map Status - Completed

Half-Life: Deathmatch BumperCars - Xenzone

Available with BumperCars Alpha 1.0 and above. This was my first official BumperCars map, before Pyramids. The map is set within Xen, as the name implies. There are 4 power-ups in the map. Easy to get, hard to hold onto. Death can be aquired by falling off or falling into the Xen liquid.
Map Status - Completed

Team Fortress Classic (HL) Decay - League

This map is a shutdown style CTF map designed for 2v2 league matches. Each team must "shutdown" the enemy's lasers before they can grab the enemy flag. The lasers stay down for 30 seconds after being deactivated. Capture point is on top of your team's control center, worth 10 points. For some reason, I had forgot to add this to my SnarkPit profile.
Map Status - Completed

Counter Strike Dust Duals

My third Counter-Strike FY map. It's not another Iceworld ripoff, it's a deathmatch map where your only weapons are a knife and the elites. It's a small map with a desert/dust theme. Took me a day or two to complete. Fun with a bunch of people.
Map Status - Completed

Sven Co-op (HL) Gelid Research Facility

Beta
This is my second attemp at a Sven map. The other one was cancelled due to many errors, such as the sfx_t. Anyway, this map is set somewhere in an Antarctic research base called Gelid. Your a special team of ops sent in to search the base, it was rumored it had an "accident." Yes, the story sucks. It'll get better as the map progresses.
Map Status - Cancelled

Natural Selection (HL) ns_cerebus

Beta
small ship like place, rines have a nice big room, just got a few halls and 2 rooms done (rine spawn and hive 1)
ready room also done
if you have a better name, post it... cos open is the best i can think of and now i think it blowz, but it works a bit, o and that noF4 sign, its not gonna be there :(

just finished the other 2/3rds of the map, i dont have much work left to do, just more boxes and growth, texturework, lights, and res, and the other 2 hives, and im prettymuch done

Opposing Force (HL) op4_docks

by Ronin
You know that illegal drug ring that you always suspected had a base down by the docks...well they do. Duke it out with your friends down by the docks. These docks come compleat with crates, military vehicles, a warehouse, a fuel depot and yes, even boats and a sewage system. This is what i considder op4_harbor version 2, but with a twist so i named it op4_docks. "Im just sittin' on the dock of the bay, watching that tide roll away"

Opposing Force (HL) op4_sibbur

by Ronin
Ok! My third map! YAY! Its an outdoor area with 2 abandoned buildings from an anchent civilization. The Lamba team has come in to run experiments....but something went wrong. Whats left is the aftermath in the level. There is one trailer with a lab and another thats like a lounge, its in the afternoon.... The sun is going down and so might you unless you find the weapon that the Lamba team was working on! Over all i would say its a great level. Good weapon placement and lots of room to run around and frag!

Opposing Force (HL) op4_lagomar

by Ronin
This map is based on a pizza place that i worked at for about 3 years, it was a nice little Italian eatery with a mini mart next door. This is also my first map...so be kind /\_/\. The lighting isnt all that well, but my friends and i wanted this map to be after closing. Im working on a second version with an outdoor area. The screen shots are about 2/3'ds of the map, so its tiny, but its a lot of fun to play in, nice flow, and good hiding spots and the chargers are stratigicly placed so there smack in the middle of the dark....lots of fun just to chuck a grenade in there... it requires skill to grab health (atleast from the charger) and there are some hidden spots.

Opposing Force (HL) op4_island

by Ronin
This is a map that was inspired by a lot of things...mostly Jurrasic Park though. Is basicly an island surrounded by water in the middle of the desert. It has a look out station, a helepad, and a storage dock. There is also a non working volcano...just so thats clear right off the bat. This map is really fun for one on ones, or two vs two. Other than that it kinda gets a little hazzy when your running around on a small island with say 8 people. Your life expentancy is cut dramaticly short. Enjoy!