Snarkpit Maps Archive

Counter Strike Sniper_Docks

by Raiden
Need to upload map somewhere - LOST THE FILE (Hopefully a clan site undergoing maintence has it)

Natural Selection (HL) ns_jolt

by Shask
Beta
u can get more pics here http://www.natural-selection.org/forums/index.php?act=ST&f=4&t=51749&s=81f33ea96ddab42790152dc52bd9c862 to get screens...and critz and comments..and well i cant give a size right now cause well its not done...but i think it will turn out..medium or large...|Story|the year is now 2008..many marines have been stray in this ship for years..some how they survive..but now they have found out that alien lifeforms have now reached them...so will the marines over power the aliens or will the aliens conquer another stray ship?..

Half-Life: Other... CTF_Winterlong

Beta
This is gonna be a small, change o' pace map for the Snow War modification. I think I'm going to try making some of my own textures. Currently, however, I'm mostly using evil lair textures and the meatpak wad.

Opposing Force (HL) OP4BD Reactor

The first and only one-sided base attack level for OP4CTF; this map has the Military trying to break into the central Black Mesa teleporter and destroy the machine letting creatures from Xen enter our dimension. The resident Black Mesa staff must stop them in order to preserve funding!

Opposing Force (HL) OP4 Tension

Large DM level set around the 'Surface Tension' section of the HL-SP game.

Opposing Force (HL) OP4CTF Tension

CTF version of OP4 Tension. Too big to be any fun really, but ah well, the first custom made CTF level made...

Opposing Force (HL) OP4 Shootering

OP4 Snipering with all the regular weapons

Half-Life: Other... IA Siberia

A map set around a Russian nuclear materials storage facility deep in the Siberian wastelands.

Team Fortress Classic (HL) conc series

by fishy
i see that most people at the snarkpit suggest that the best way into mapping is to build for hldm. this is probably true, but i didn't even know what hldm was when i first opened hammer( or WC as it was then). the only mod i'd played was tfc. just after 1.5 got released is when i started playing it, so the update didn't make the game feel broken to me. i loved it. mad suicidal runs with mirvs primed, needing little or no skill to do lots and lots of damage.(or so i thought at the time) so it was only tfc servers that i would look for.
then i happened upon some servers that were playing custom skills maps. i liked the pipejumping maps ones for the demo class to begin with( they were easier for me :) ), but then i started to get more into the conc jumping as a medic. there just seemed to be a great feeling of freedom once i'd learned how to use multiple concs. this would be around the time that i actually found worldcraft on my hl cd. i already knew how to read blueprint type plans, so the editor was simple enough as far as world geometry was concerned. and as i was planning on making maps for skills practice, i didn't need to concern myself with complicated ent setups. only the basic stuff like lights, tele's, resupply.
the world geometry steadily improved, along with my understanding of ents (though im still not sure of a lot of ent stuff), and with each new map i made i tried to show this. if anyone has the time and inclination to dl and look at them, they will see an evolution from some shaky and often cringe-worthy work, to some shaky and often cringe-worthy work on a much larger scale, but with a thread of promise running through most of it. i've listed them in order of release to show this a bit better.

http://www.invalid-brush.co.uk/files/fishmaps/fishyconc.zip
http://www.invalid-brush.co.uk/files/fishmaps/sg_conc.zip
http://www.invalid-brush.co.uk/files/fishmaps/gtf_conc.zip
http://www.invalid-brush.co.uk/files/fishmaps/gtf_conc_n.zip
http://www.invalid-brush.co.uk/files/fishmaps/concmap_nc.zip
http://www.invalid-brush.co.uk/files/fishmaps/fishyconc2.zip
http://www.invalid-brush.co.uk/files/fishmaps/fishyconc3.zip

i recently posted some pics of what will be my 1st attempt at a dm map. anyone that seen them, and looks at the last map up there^, may notice a slight resemblance in some of the structures. ;)

Opposing Force (HL) OP4 Snipering

A sniper-only map for Opposing Force.

Counter Strike de_helterskelter

My first map that actually (I think) comes close enough to being worthy of release. It's a pretty aesthetic setting, rather similar to de_prodigy (but NOT a direct ripoff, mind you...) your basic kind of subterranean Black Mesa lab environment. But I more or less designed this map paying more attention to gameplay than setting. The only calling card this map has in its support is the fact that it contains a BIG GUN!!!! :D (licks lips and grins).