Thanks for the feedback guys.
Captain P the arch comes out fine if I compile the map straight after
building the arch. But as soon as I shut the map down and reopen it the
brushes are all warped, in the editor and game.
When I make the arch every point is perfectly aligned on the grid. Its
the same issue that Omegaslayer mentioned, it seems that Hammer has
difficulty with arches when you try and create a bevel effect. The only
way I found to get around it is to split the arch segment into two
triangles, very much like old school terrain making. That gets rid of
any vertex issues Hammer thinks it has.
As far as the arch tool going crazy after this problem it doesn't
matter if the arch is 32 or 1024, it still comes out distorted. The
arches I'm making are only 90 degrees and are 64*64 units, which is
plenty big enough for an 8 sided arch.
Also if I try and make a 180 arch I always have to stretch it back to
the right proportions, it seems to always want to stretch it to fit the
bounding box of a 360 arch of the same proportions. This issue is
always the case, whether this other problem is occuring or not.
The arch tool has always been a bit broken for me, but just recently its gone completely crazy.
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